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Author | Topic: Water animation problem
Pussycat Member Posts: 116 From:Sweden Registered: Mar 2000 | posted 12-30-2001 01:48 AM Ok, I hope someone can help me with this. I want to make a level using the ankor.wad. I know the water animations don't run unless you put those two texures somewhere in the level. The water animations are working, only they're running really fast. I don't know what's wrong. Please help. ------------------ A fate worse than a fate worse than death. That's pretty bad. Black Adder rules. IP: Logged
dhama Member Posts: 959 From:Tibet Registered: Apr 2001 | posted 12-30-2001 03:19 AM The more water textures you have, the slower the animation. I use 8 textures and that looks fine. They have to be animated all together, you can't animated 2 lots of 4. Another thing, the textures will animate faster in the preview mode. ------------------ Lara Buddha by T.L.F. 'We are all the sum of our parts' IP: Logged
aktrekker Member Posts: 867 From:WA, USA Registered: Apr 2001 | posted 12-30-2001 05:02 AM I think there is something in the script file that can change the animation speed. don't remember what it is off-hand. I believe it is covered in the manual, but I'm probably wrong. I do remember someone posting that they figured out how to change the animation from tile-flipping to smooth scrolling from one tile to the next. A forum search should fint it. IP: Logged

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