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Author | Topic: Question about the texture tiles not lining up on Texture Edit!!!!!
Brad Casali Member Posts: 619 From:Sandusky, Ohio, USA Registered: Jun 2001 | posted 01-19-2002 05:15 PM I have made some textures and put them together with texture edit but when i go to use them, one texture is outside the tile and I get a 3/4 texture tile and 1/4 black tile. Please help me someone~! ------------------ http://www.geocities.com/hicho15/Lpage.html IP: Logged
GokuZ Member Posts: 307 From:UK Registered: Sep 2001 | posted 01-19-2002 05:41 PM Do you have the lastest 3.0 version i remember 2.0 doing that but i dont think that 3 does ------------------ Currently Working On; The Dragon Ball TR Saga Often in the Chatbox / AOL Instant Messenger Name is : GoTenchiZ , MSN ; Gokuz99@hotmail.com IP: Logged
CroftsGate Member Posts: 120 From: Registered: Jan 2001 | posted 01-20-2002 03:57 AM This bug should be discussed in the text file with the program. It occurs when your texture set uses between 40 and 45 tiles either vertically or horizontally, and occurs every 40 to 45 tiles after that. I've been unable to correct the error as its the result of the programming language I use. The bug exists in all versions of the program including version 3. The latest version that I am working on will have a feature built in to allow you to correct it. ------------------ John "IconJohn" Jones http://www.croftsgate.co.uk http://www.3dactionplanet.com/tombraider http://www.croftsgate.co.uk/forums tombraider@3dactionplanet.com A Member of the GameSpy Network http://www.gamespy.com http://www.gamespy.org http://www.gamespy.net http://www.3dactionplanet.com IP: Logged

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