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Author | Topic: I need to animate waterfall textures. How do I do this?
TRoosevelt_26 Member Posts: 394 From: right behind you... Registered: Dec 2001 | posted 01-18-2002 01:44 PM I have already read other posts on this, and I can't get it through my thick skull. So I would appreciate it if someone would lay out, step by step, how I animate four textures (each one a quarter of one texture tile in the TRLE). Thanks in advance... IP: Logged
Yasin Member Posts: 79 From:Netherlands Registered: Jan 2002 | posted 01-18-2002 02:49 PM I will explain this as wide as i can. I had the same problem and i know how to do this. Step 1 - You need 8 ---- 64x64 textures ( in 1 texture are 4 smaller textures ( quarter tiles ) 1 - Create a new room 2x4 ---- 4 clicks high. 2 - Select the first whole texture, dont select a quarter tile from it. Just the texture. And texture 1 square of that room 3 - Select the 2nd 64x64 texture and texture the second square. Continue doing this till you textured all 8 in that room. If correct you will have 2 squares untextured. Texture those with something else to fill it up 4 - Open your annimation range window. And set the annimation range for 8 textures. 5 - The editor now saves this range in the memory thinking that all 8 are being animated. But the system is, if 1 64x64 animates the small quarter tiles also get animated automatically 6 - Create a new room ( size and height doesnt matter 7 - Select, for example, the water fall quarter tile from the 1st texture. And texture it anywhere you want. 8 - Which quarter tile you place isnt important, but it is important if want to create a water fall on 3 squares. You select the 1st waterfall tile, then texture under it the 2nd waterfall tile. Its like putting a puzzle together. 9 - Annimation will work INGAME Hope this is clear enough, if not, feel free to e-mail me and i will send a prj. Good luck ------------------ The best thing and last thing is to try ( ^_^ )=b [This message has been edited by Yasin (edited 01-18-2002).] IP: Logged
TRoosevelt_26 Member Posts: 394 From: right behind you... Registered: Dec 2001 | posted 01-18-2002 03:18 PM Thanks for the help! I can get whole tiles to animate in a string (i.e., the waterfalls from Lost Valley), but not quartered tiles. Could you send the .PRJ? Thanks, - Jonathan IP: Logged

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