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Author | Topic: Spikes
bob5 Member Posts: 315 From:SC Registered: May 2001 | posted 05-20-2001 08:08 AM I have never used spikes before but I am trying to do something. I want a hallway where the spikes a are visible when you approach and can be put down form a switch. I tryed to place the spikes and have them triggered before you came to the spot then I placed another trigger for them under a lever swich. I triggered the square below the lever switch as a special trigger and set it as switch. Then when I approached the hall with spikes in game the spikes were comeing down from the ceiling and were coming in and out. Disappearing and reapearing. But when I flipped the lever switch they completly dissaperaed. I am using the tut1 wad. Any one know how to do this. IP: Logged
bob5 Member Posts: 315 From:SC Registered: May 2001 | posted 05-20-2001 09:38 AM Rrephrasd How do you make regular spikes visible pointing upward from the ground? and also, can you make a hallway with spikes that will go down if you turn a switch? IP: Logged
Driber_IF Member Posts: 823 From:Den Haag, The Netherlands Registered: Apr 2001 | posted 05-20-2001 11:56 AM yes 1. enter 20 in the OCB's data field 2. make antitriggers for the spikes UNDER the swith ------------------ Tomb Raider - Ancient Legends levels (2), textures, tutorials, wallpapers and other TR goodies on driber.cjb.net quote: --- I try to help out 5 people for every piece of good advise I get --- IP: Logged
Nigel1985 Member Posts: 630 From:England Registered: Feb 2001 | posted 05-21-2001 12:39 PM look in the manual under the reference section, it says it all ------------------ http://network.tombraiderchronicles.com/tombraidernews Your one stop for all your Tomb Raiding needs! IP: Logged

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