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Author | Topic: My letter to Core Design
Alexis Rombaut Member Posts: 143 From:Belgium Registered: Jul 2001 | posted 08-11-2001 06:06 PM I want to sent this letter to Core Design, but I don't know their email. Can you help me? Hello, I am one of the many who really have gotten attached to the Tomb Raider Level Editor. Therefore I really want to thank you for releasing the beautiful editor. Being able to design the Tomb Raider levels has really given me joy and entertainment. I have already spent many hours on designing levels, as have many others. By each minute we spent on the editor, we are more and more becoming intrigued by the game. When have almost pushed boundaries as far as we can. Although you originally said that we were stuck with our wads, we have pushed those limits with programs from little geniuses. We have been able to extract objects ranging from the very first game to Chronicles. We have inserted the ferocious dragon from TR2, the mine carts from TR3, Von Croy, Seth, ... and so much more. Using CAD programs, we have created objects ourselves. Somebody even succeeded to replace Lara itself by Sophia Leigh. I am certain that as designers of Lara you must be pleased that we really have become so interested in the design of your fantastic game. But to our opinion there just a just a little bit too much "not used" in the manual. Finding out what function is behind each “not used” -item has obsessed us. Some even spent hours on testing each possible flipeffect. We really want to know what the "combat trigger" stands for, what crack mode does. But the most captivating are the cut scenes. So many of us are dreaming to make their one cut scenes. It would be summit of the level editor. This is the reason why have sent you this mail. In the name of myself and certainly many others I urge, almost beg you to tell us how to make them. Yours sincerely, Alexis Rombaut [This message has been edited by Alexis Rombaut (edited 08-11-2001).] IP: Logged
jliboy64 Member Posts: 1134 From:connecticut Registered: Mar 2001 | posted 08-11-2001 06:08 PM DO NOT SEND THAT!!!!!!!! you will be sending turbo pascal to jail eidos HATE us making objects, they will 100% ignore this, and maybe you'll even be discouraging them to make another editor!!!!!! ------------------ NOMINATED JLIBOY64 FOR THE "BEST WADMAKER AWARD" IN LIL KID'S 2001 TRLE AWARDS! CLICK sam.burke@ic24.net TO EMAIL HIM AND SAY "I NOMINATED JLIBOY64 FOR THE BEST WAD MAKER AWARD! THANX! DOWNLOAD COOL OBJECTS HERE NOW! featuring: 1. 3 custom made wads! 2. 3 new outfits! 3. JET PLANE prj file! AN ACTUAL JET PLANE! 4. TERROR SCHOOL LEVEL! and TGA! 5. NEW UPCOMING JCO CHARACTERS AND LEVEL SCREENSHOTS JCO-Jliboy's Custom Objects jliboy64@hotmail.com [This message has been edited by jliboy64 (edited 08-11-2001).] [This message has been edited by jliboy64 (edited 08-11-2001).] IP: Logged
Tension Member Posts: 262 From:West sussex, England Registered: Jul 2001 | posted 08-11-2001 06:23 PM no offence it is a bit long winded, just the last paragraph maybe IP: Logged
doron Member Posts: 227 From:rishon le zion , IL Registered: Apr 2001 | posted 08-11-2001 06:32 PM i'm sorry but i'm think jliboy is right... core design will probebly ignore it, they don't want us to create stand-alone TR games... ------------------ <><> Doron <><> Tomb Raider Motel <> join our mailing list to get uptades!! <> 2 new outfits!! <> 2 new levels!! <> 3D lara is now open! 3D pictures, software, models and more!! <> what are u waiting for?! click: http://clix.to/TRmotel IP: Logged
Wee Bald Man Moderator Posts: 184 From:Left Luggage Locker #8, Heathrow Airport, London Registered: May 2001 | posted 08-11-2001 07:54 PM Hi everybody, I’m sorry but I have to stick my neck out here. You are welcome to chop my head off as many times as you like.. Consider this. Eidos is the publisher. Core is the developer. If Core doesn’t develop, Eidos doesn’t publish. Core released the Level Editor to nurture a level editing community. Why did they do this? Because they recognise, along with many other games companies, that level editing communities are a valuable asset to the future success of any games company. Where would a pop star be if they had no fans? The same principle applies to games. We are the fans. Core and Eidos are the rock stars. The more people that take an interest in their products the more money they make, the more games they can afford to make, the more fun that we can all have. Everybody gains. Part of the accepted risk of releasing code is that it becomes available to the entire planet. Criminals and all. No-one is going to jail for being a genius and for making it possible for us to do wonderful things with the TR editor. As far as I am aware, no-one in the TRLE community has modified the original TR executables. No-one in this community has made money from selling levels (remember what happened to the guy in Germany who tried to do this? Blam! Closed down). There is a degree of tolerance towards pioneers. In this case, the pioneers are those who break new boundaries and set new goals. Without the pioneers there would be no Eidos or Core or anything for that matter. Who do you think runs these companies? Alexis, you have expressed what I feel and I am sure many others feel in your carefully crafted letter. Mainly, a deep respect for the creators of this incredible piece of software, a demonstration of how much has been done to make it better, and a burning desire to want more. I say, let them know you love it and that you want more. Core love to hear from people that like their work. As long as it doesn’t turn into a stream of demands or a torrent of frustrations, there is no harm in expressing support for what they have made. Be patient. I believe that in time the Gods will provide. Be careful, strive to be happy. Amen. By the way, if any one gets sent to prison I will personally lie down on the road in front of the police van taking them there and failing that, if I survive being run over, I will dynamite the walls of the prison cell that holds our fellow programmers and comrades. And if that doesn’t work then I will set fire to myself. I love and will readily die for Lara. WBM (Time for bed I think)... P.S. The web-site and email for Core is on the web. Now what would a COMpany called Core-Design use as a web address. Hmmm. I wonder... IP: Logged
seven125 Member Posts: 133 From:Austria Registered: Jan 2001 | posted 08-14-2001 05:22 AM Post it. Don't listen what the others say. [Edit by moderator, content was insulting] [This message has been edited by Bullet ridden monkey (edited 08-15-2001).] IP: Logged
GoranAgar Moderator Posts: 3608 From:Jupiter Mining Corporation Registered: Dec 2000 | posted 08-14-2001 07:57 AM Seven 125, you should rephrase that last line, gelle? IP: Logged
Alexis Rombaut Member Posts: 143 From:Belgium Registered: Jul 2001 | posted 08-14-2001 08:15 AM I have already sent it and I am eagerly waiting for a reply, thanks. [This message has been edited by Alexis Rombaut (edited 08-14-2001).] IP: Logged
seven125 Member Posts: 133 From:Austria Registered: Jan 2001 | posted 08-14-2001 04:44 PM Sorry. IP: Logged
jliboy64 Member Posts: 1134 From:connecticut Registered: Mar 2001 | posted 08-14-2001 05:21 PM seven, alex, trust me, you are not gunna get a satisfying result, they wouldnt want use doing much for trle........... if you already sent the letter, why botherinng to post? ------------------ NOMINATED JLIBOY64 FOR THE "BEST WADMAKER AWARD" IN LIL KID'S 2001 TRLE AWARDS! CLICK sam.burke@ic24.net TO EMAIL HIM AND SAY "I NOMINATED JLIBOY64 FOR THE BEST WAD MAKER AWARD! THANX! DOWNLOAD COOL OBJECTS HERE NOW! featuring: 1. 3 custom made wads! 2. ***12 new outfits! 3. JET PLANE prj file! AN ACTUAL JET PLANE! 4. TERROR SCHOOL LEVEL! and TGA! 5. NEW UPCOMING JCO CHARACTERS AND LEVEL SCREENSHOTS JCO-Jliboy's Custom Objects jliboy64@hotmail.com IP: Logged
Alexis Rombaut Member Posts: 143 From:Belgium Registered: Jul 2001 | posted 08-14-2001 05:24 PM compare the dates!!! IP: Logged

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