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Author | Topic: how do you make the sunlight come through the window effect???????????
trguru Member Posts: 129 From:ENGLAND. AND PROUD Registered: Jun 2001 | posted 08-12-2001 08:35 AM hey. as above IP: Logged
jeffrey van oort Member Posts: 265 From:Eindhoven,nb,Netherlands Registered: Jun 2001 | posted 08-12-2001 08:46 AM I would like to know that too. ------------------ Ain't never learned!!! IP: Logged
trguru Member Posts: 129 From:ENGLAND. AND PROUD Registered: Jun 2001 | posted 08-12-2001 08:50 AM i have a little idea on how to do it. i think you have to 1. create a room (obviously) 2 create a seperate room and connect them together. 3. the 2nd room should be 4x4 clicks to fit the texture of a clear window thingy 4. set a sun light in the 2nd room with the axis facing towords the 1st room i dunno. more help please!!!!! IP: Logged
jbc21 Member Posts: 123 From:Eilat, Israel Registered: Feb 2001 | posted 08-12-2001 08:56 AM Hey, the sunlight effect is not... an effect! It's an object that you'll find in catcomb.wad for example. I don't remember which number it is but it looks like a multicolor waterfall. Once you find it, place it on a square as a simple object and elevate it to the ceiling to match it with a window tile... Is that what you wanted? Jb IP: Logged
trguru Member Posts: 129 From:ENGLAND. AND PROUD Registered: Jun 2001 | posted 08-12-2001 08:57 AM yes thanks dude. its just that its been buggin me for a while. thanks again ------------------ work it make it do it makes us harder better faster stronger more than hour hour never ever after work is over IP: Logged
Phabius Phodes Member Posts: 195 From:Sao Paulo, SP, Brazil Registered: Jun 2001 | posted 08-12-2001 10:20 AM Yes, the sun effect of course is an object. Itīs on Catacombs, Sethtomb, etc. WADs. You just place it in your level as any other object. You can also place a spot light in the same direction to enhance the effect. Now I have a question. In levels like Coastal and Angkor, thereīs the lens flare effect. Itīs not troble to have it working, but I would like to know how to make it work only in certain rooms. I mean Iīve seen levels where this effect was showing through walls, in any place, in most rooms, even internal ones. Look at Coastal for example and youīll see the effect only in the main big open area... IP: Logged
Lara Severi Member Posts: 937 From:Darlington, CO Durham, England Registered: Jan 2001 | posted 08-12-2001 10:37 AM quote: Originally posted by Phabius Phodes: Look at Coastal for example and youīll see the effect only in the main big open area... Actually if you press the 'look' button and a directional key in MOST Coastal rooms the effect will appear. IP: Logged
trguru Member Posts: 129 From:ENGLAND. AND PROUD Registered: Jun 2001 | posted 08-12-2001 11:01 AM what is the lens_flare thing??? ------------------ work it make it do it makes us harder better faster stronger more than hour hour never ever after work is over IP: Logged
piega Member Posts: 151 From:Netherlands Registered: Dec 2000 | posted 08-12-2001 11:45 AM The solution is very simple. In the rooms that are not ment for the sunlight effects the outside button is off. The sunlight effects are only visible with the outside button on. IP: Logged
Kiopo Member Posts: 739 From:Liverpool, UK Registered: Jul 2001 | posted 08-12-2001 11:51 AM Couldn't have said it better myself ------------------ Visit my newly updated site: http://www.tombraiderconnection.8k.com Brand new better look and content, for every TR and TRLE fan Or Email me james.mcc@btinternet.com IP: Logged
Phabius Phodes Member Posts: 195 From:Sao Paulo, SP, Brazil Registered: Jun 2001 | posted 08-12-2001 04:38 PM And for keeping the effect from showing through walls in an outside room, just donīt build any walls in front of it, right? IP: Logged
Alexis Rombaut Member Posts: 143 From:Belgium Registered: Jul 2001 | posted 08-12-2001 06:55 PM If you want a special ceiling (or floor-wall). You'll best use on object made with a CAD prgram. In your case you have to make an object that when placed on your ceiling takes form of the rest of the slope. You texture the bottom of it with the disired texture (that contains opacity). The object opacity is as good those on doors and not so as ugly as those on walls. I used this technique to get slopped walls: or visit my website under construction: http://users.skynet.be/Alexis.Rombaut/index.htm [This message has been edited by Alexis Rombaut (edited 08-12-2001).] IP: Logged

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