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Author | Topic: Sequence switches...
Netslider Member Posts: 441 From:Entroncamento, Portugal Registered: Feb 2001 | posted 12-09-2001 04:57 AM I want to make a door open when the sequence switches are pressed in a certein order: 1st: sequence switch 1 2nd: sequence switch 2 3rd: sequence switch 3 and after pressing them by their order, a door is opened. How can I do this? ------------------ Keep visiting Tomb Raider Level Editing: Web site just updated!!! IP: Logged
aktrekker Member Posts: 784 From:WA, USA Registered: Apr 2001 | posted 12-09-2001 05:40 AM I don't know offhand. But check out the settomb project. There is the part where you jump on the symbols on the floor to open a door. You have to do them in order or it won't work. IP: Logged
wgell Member Posts: 287 From: Registered: Apr 2001 | posted 12-09-2001 06:09 AM I don`t think you can do this. You can have up to 5 triggers for a door. In the Settomb puzzle mentioned the floor tiles have five triggers that must be stepped on. The other tiles are all anti triggers so you need to step only on the trigger tiles. It`s not a question of doing them in order. Actually come to think of it you maybe could do what you want by using trigger triggerers. It would be a bit complicated but worth a shot.. The first switch would trigger the second and so on... ------------------ Will Gell [This message has been edited by wgell (edited 12-09-2001).] IP: Logged
Netslider Member Posts: 441 From:Entroncamento, Portugal Registered: Feb 2001 | posted 12-09-2001 10:52 AM i have the underneeth the sphinx prj, but I can't understand how to do it. ------------------ Keep visiting Tomb Raider Level Editing: Web site just updated!!! IP: Logged
piega Member Posts: 309 From:Netherlands Registered: Dec 2000 | posted 12-09-2001 01:11 PM Hi Netslider, you must use Floor-edit so you can look at these rooms with triggers. Maybe you can not figure it out because this program doews not show stacked triggers. IP: Logged
aktrekker Member Posts: 784 From:WA, USA Registered: Apr 2001 | posted 12-09-2001 03:22 PM You do have to step on the squares in the right order. Just try going out of order, the door will never open. IP: Logged
aktrekker Member Posts: 784 From:WA, USA Registered: Apr 2001 | posted 12-10-2001 12:08 PM OK, I did some investigation. First, if I jump on the squares out of order, it turns on flame emitters, and that is what stops you from finishing the sequence. Second, the triggers are actually in the flipmap for room 107. Took awhile to find them. Third, I tried triggering a switch. It didn't work. I had one switch triggereing the second switch. The second switch triggered the third, and the third triggered a door. The third switch did not open the door, as it should be. But flipping the other switches in order did not enable the final switch. I think I'll research this a bit more. There has to be a way. IP: Logged
Netslider Member Posts: 441 From:Entroncamento, Portugal Registered: Feb 2001 | posted 12-10-2001 03:13 PM I tryed to convert Underneeth the Sphinx to PRJ, deleted all unnecessary rooms and saved it as tom, converted it to .tr4 and in-game, Lara didn't press the switches, she just walked backwards as she was preparing to do it, but nothing happened. If only Core was giving support to the trle and could help us in this, things would be much easier. ------------------ Keep visiting Tomb Raider Level Editing: Web site just updated!!! IP: Logged
Netslider Member Posts: 441 From:Entroncamento, Portugal Registered: Feb 2001 | posted 12-11-2001 04:23 AM I think I finally figured out how they work! it's all about trigger triggerers. ------------------ Keep visiting Tomb Raider Level Editing: Web site just updated!!! IP: Logged
wgell Member Posts: 287 From: Registered: Apr 2001 | posted 12-11-2001 10:31 AM quote: Originally posted by Netslider: I think I finally figured out how they work! it's all about trigger triggerers. I thought as much. Each door will trigger the trigger triggerer for each successive door. Kind of makes me wish I was making a level again... ------------------ Will Gell Download Raidon.. http://www.wflg.clara.co.uk/music/raidon.mp3 IP: Logged
Netslider Member Posts: 441 From:Entroncamento, Portugal Registered: Feb 2001 | posted 12-11-2001 10:38 AM That's not what I was thinking. I was thinking that the first switch could activate the tt for the second switch, the second switch would activate the tt for the third, and the third would activate the door. I haven't tryed this yet, but it might work. ------------------ Keep visiting Tomb Raider Level Editing: Web site just updated!!! IP: Logged
Driber_IF Moderator Posts: 1678 From:Den Haag, The Netherlands Registered: Apr 2001 | posted 12-11-2001 10:58 AM quote: Originally posted by wgell: Kind of makes me wish I was making a level again... lol, I knew you couldn't resist IP: Logged
aktrekker Member Posts: 784 From:WA, USA Registered: Apr 2001 | posted 12-11-2001 12:57 PM All a TT does is activate any triggers on the same square. It won't activate or enable a switch or anything else, just triggers. IP: Logged
qbg Member Posts: 97 From:Newtown, Powys, Wales Registered: Nov 2001 | posted 12-11-2001 01:28 PM Hmm... idea looks good using trigger triggerers, but what happens if you go 1,3,2,3 instead of 1,2,3? IP: Logged
Netslider Member Posts: 441 From:Entroncamento, Portugal Registered: Feb 2001 | posted 12-11-2001 03:21 PM I don't know as I haven't tryed yet, but probably nothing would happen. ------------------ Keep visiting Tomb Raider Level Editing: Web site just updated!!! IP: Logged
guardianofseth Member Posts: 78 From:Jakarta,Indonesia Registered: Jan 2001 | posted 12-11-2001 03:47 PM Yes, Netslider, the main door will be opened (or whatever triggered in switch 3). This is because as you trigger the switch 2, you enable switch 3 to be triggered. IP: Logged

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