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Author | Topic: Temple of Azzivullas screenshots
Driber_IF Moderator Posts: 1237 From:Den Haag, The Netherlands Registered: Apr 2001 | posted 10-04-2001 11:19 AM "Temple of Azzivullas" - sequel to "City of Blezqi Zatsaz" by Fábio Ribeiro (Phabius Phodes) IP: Logged
Randy_Rye Member Posts: 196 From:Mersyside, England Registered: Aug 2001 | posted 10-04-2001 11:24 AM Looks pretty cool! BTW Driber, can you give me the links to the pictures of my screenshots I emailed you plz? IP: Logged
Driber_IF Moderator Posts: 1237 From:Den Haag, The Netherlands Registered: Apr 2001 | posted 10-04-2001 11:38 AM quote: Originally posted by Randy_Rye: Looks pretty cool! BTW Driber, can you give me the links to the pictures of my screenshots I emailed you plz? check yer mail you could've also clicked on the icon on my post with your screenshots and copy it from there IP: Logged
Phabius Phodes Member Posts: 302 From:Sao Paulo, SP, Brazil Registered: Jun 2001 | posted 10-04-2001 11:43 AM Hey Driber! Thank you for posting the screenshots for me! IP: Logged
piega Member Posts: 215 From:Netherlands Registered: Dec 2000 | posted 10-04-2001 12:39 PM He, those look familiar. Stunning... Rene IP: Logged
DKSM Member Posts: 915 From:Unknown Registered: Jul 2001 | posted 10-04-2001 04:59 PM Nice! [This message has been edited by DKSM (edited 10-04-2001).] IP: Logged
Phabius Phodes Member Posts: 302 From:Sao Paulo, SP, Brazil Registered: Jun 2001 | posted 10-04-2001 06:34 PM Thanks folks! Hey Rene! I´m working on the level again. Don´t know if you could check my post about the computer exchange. I´m working with a slower and problematic machine now, because my partner here at the studio removed the Viper video card from the PIII. So I was left with my old sick PII. It´s a bit hard to edit with it but I´m doing it. But the crashes and texture bugs disappeared, don´t know why. OK maybe I know why. I removed almost everything from the WAD... Anyway it´s going to be released soon! IP: Logged
Michael P Member Posts: 237 From: Registered: Apr 2001 | posted 10-05-2001 11:40 AM Gee, Fabio this is fantastic news - I really can't wait to download it... ------------------ HAPPY RAIDING! Michael. IP: Logged
Phabius Phodes Member Posts: 302 From:Sao Paulo, SP, Brazil Registered: Jun 2001 | posted 10-05-2001 12:14 PM Hey Michael! It will take a little while until I release the level. You know, I´ve spent more than a month just to solve all those problems. So now I´m finally thinking about good things as traps, baddies, the "normal" stuff you think about when building a level... It will be released with an updated version of City of Blezqi Zatsaz. Now that I know how to avoid certain problems, maybe I can include the cool parts that were left out of the first version you all know. I´ll recommend players and reviewers to play both levels as a whole, because a few things may change. IP: Logged
Tomb_Raider_Nut Member Posts: 372 From:Millwaukee,Wi,USA Registered: Jun 2001 | posted 10-05-2001 12:21 PM Very nice! they are a bit dark for this monitor though. ------------------ Wisconsin, the best state in America (if you subtract all the taxes) IP: Logged
Phabius Phodes Member Posts: 302 From:Sao Paulo, SP, Brazil Registered: Jun 2001 | posted 10-05-2001 01:39 PM I´ve heard people say my levels are a bit dark. Well they´re dark only in places that should be dark. I particularly don´t like flat and bright levels, specially if they are set in internal places. But I´m thinking about monitor differences. They´re not as dark in my monitors (both LG, 15" and 17"). Anyway I´ve increased the light bulbs intensity and ambient light a bit in all rooms. And, don´t worry, this time you will find more flare items to pick up. Creepy places! IP: Logged
Elpasodude Member Posts: 1273 From: *~*~MARS*~*~ Registered: Apr 2001 | posted 10-05-2001 03:13 PM NE lvl can b dark as long as u have flares. ------------------ TOMB RAIDER WAREHOUSE IP: Logged
Phabius Phodes Member Posts: 302 From:Sao Paulo, SP, Brazil Registered: Jun 2001 | posted 10-17-2001 10:19 AM TO BE RELEASED VERY SOON! IP: Logged
bubu Junior Member Posts: 18 From:France Registered: Oct 2001 | posted 10-17-2001 01:29 PM It looks very good! ------------------ Download my level Tomb Raider: La Résurrection on my website www.trle.fr.st BUBU bubu666@lycos.fr IP: Logged
GeckoKid Member Posts: 521 From:Hong Kong Registered: Jul 2001 | posted 10-17-2001 10:12 PM PLZ DON'T increase the ambient setting!! keep it @ 0 if it's indoor or it'll look unreal! instead, make the lights brighter. as my screenshot, every room (~10 here) has an ambient light setting of 0 ------------------ GeckoKid Interactive my ICQ UIN: 20984785 my MSN: geckokidinteractive@hotmail.com IP: Logged
jeffrey van oort Member Posts: 670 From:Monkey Island Registered: Jun 2001 | posted 10-18-2001 09:03 AM wow eyes are popping out so hard that my eyes hit the screen too much. Now I have to buy my self a new sceen geckokid. IP: Logged
Phabius Phodes Member Posts: 302 From:Sao Paulo, SP, Brazil Registered: Jun 2001 | posted 10-19-2001 11:00 AM Hey Rene Brooymans! Would you like to test my level before I place it on the net for download? I´m finishing the lights tweaking and it´s almost ready. Please e-mail me. IP: Logged
moose562 Member Posts: 1105 From:London, England Registered: Dec 2000 | posted 10-19-2001 02:27 PM ghekokid you must be ILL!!!! How can you make such beautiful levels!!!! driber, yours looks fantastic IP: Logged

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