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Author | Topic: Texture opacity!?!
tom992 Member Posts: 289 From:Abingdon, Oxfordshire, England Registered: Dec 2000 | posted 01-14-2001 12:13 PM I ripped the textures from TR Chronicles to use in my levels, nd in game they show up fine. However, with textures with black in them which are ment to go see through in game stay black. Any idea's? IP: Logged
Striffelbuur Member Posts: 274 From:Amsterdam, NH, Netherlands Registered: Dec 2000 | posted 01-14-2001 01:27 PM Hi, quote: Originally posted by tom992: I ripped the textures from TR Chronicles to use in my levels, nd in game they show up fine. However, with textures with black in them which are ment to go see through in game stay black. Any idea's? Though I haven't yet used them myself, you could try this: load the desired TGA-file into your favorite graphics program; alter the textures to make the bits that need to be transparent purple (FF00FF to be exact). If I'm not mistaken, this should do the trick... Best of luck, Striffelbuur. IP: Logged
tom992 Member Posts: 289 From:Abingdon, Oxfordshire, England Registered: Dec 2000 | posted 01-15-2001 04:11 AM Thanks for the tip, I will try it out and get back to you if it works. Tom992 IP: Logged

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