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Author | Topic: OCB Codes for Levers/Switches
CroftsGate Member Posts: 145 From: Registered: Jan 2001 | posted 02-23-2002 12:38 PM Somebody here posted a message last year listing all of the ocb codes for use with switches/levers. I'm particulary interested in the code for use with the push buttons from the TR3 house. So if someone could repost the codes, I'd be very appreciative. ------------------ John "IconJohn" Jones http://www.croftsgate.co.uk http://www.3dactionplanet.com/tombraider http://www.croftsgate.co.uk/forums tombraider@3dactionplanet.com A Member of the GameSpy Network http://www.gamespy.com http://www.gamespy.org http://www.gamespy.net http://www.3dactionplanet.com IP: Logged
TRWad Member Posts: 197 From:Rotterdam Registered: Dec 2001 | posted 02-23-2002 01:16 PM There are no ocb codes, but with the new wadmerger that will come soon it's possible to use these switches. IP: Logged
Sang Member Posts: 79 From:Tor.Can Registered: Jun 2001 | posted 02-24-2002 12:12 AM In AI_Editor, the readme file shows how to use the little push switch in TR3, and OCB 1 for the pushing animation. You may have to change the sound (I replaced spx_swt with b1, which is a small cliking sound) and they work fine. But it is TRWad who made the AI_Editor program, isn't it? IP: Logged
TRWad Member Posts: 197 From:Rotterdam Registered: Dec 2001 | posted 02-24-2002 09:36 AM quote: Originally posted by Sang: But it is TRWad who made the AI_Editor program, isn't it? yep, it's me. But I stopped the program cause all features are now included in WADMerger. And there is a special feature for switches to make it very easy. IP: Logged

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