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Author | Topic: If only we could create images like this on TRLE........
Brad Casali Member Posts: 679 From:Sandusky, Ohio, USA Registered: Jun 2001 | posted 04-21-2002 09:21 AM Then I'd be really happy..... I really think someone should make an editor that allows us to do that....... ------------------ Un autre ange tombera sur le 9 Mai 2002. Ein anderer engel wird am 9. Mai 2002 fallen Another angel will fall on May 9, 2002. Een andere engel zal vallen op 9 mei 2002. Allos enas aggelos tha pesei stis 9 Maiou 2002 IP: Logged
TREEBLE Member Posts: 308 From: Wolves lair Registered: May 2001 | posted 04-21-2002 09:40 AM Nice pics, Brad What game is it? quote: Un autre ange tombera sur le 9 Mai 2002. Ein anderer engel wird am 9. Mai 2002 fallen Another angel will fall on May 9, 2002. Een andere engel zal vallen op 9 mei 2002. Allos enas aggelos tha pesei stis 9 Maiou 2002 Where is Portuguese? Outro anjo vai cair em 9 de maio de 2002. ------------------ Does Lara live in our world... or do we live in hers? IP: Logged
Brad Casali Member Posts: 679 From:Sandusky, Ohio, USA Registered: Jun 2001 | posted 04-21-2002 09:46 AM The game is Legacy of Kain: Soul Reaver 2 and the Portuguese is below ------------------ Un autre ange tombera sur le 9 Mai 2002. Ein anderer engel wird am 9. Mai 2002 fallen Another angel will fall on May 9, 2002. Een andere engel zal vallen op 9 mei 2002. Allos enas aggelos tha pesei stis 9 Maiou 2002 Outro anjo vai cair em 9 de maio de 2002. IP: Logged
GokuZ Member Posts: 494 From:UK Registered: Sep 2001 | posted 04-21-2002 10:03 AM lets just chuck the Trle disk in the bin, shallwe IP: Logged
TREEBLE Member Posts: 308 From: Wolves lair Registered: May 2001 | posted 04-21-2002 10:08 AM IP: Logged
dhama Member Posts: 1538 From:Tibet Registered: Apr 2001 | posted 04-21-2002 10:58 AM Oh silly me, I though it was some more screenshots from Piega's new level. ------------------ IP: Logged
Brad Casali Member Posts: 679 From:Sandusky, Ohio, USA Registered: Jun 2001 | posted 04-21-2002 11:26 AM Lol, yeah, he never ceases to amaze us. IP: Logged
LarzBritsh Member Posts: 142 From:LA, CA, USA Registered: Apr 2002 | posted 04-21-2002 04:27 PM The TR4 engine is pretty simple, it can't render huge complex polygons like in those pics. And the geometry of those levels are difficult to remake. But when i play Soul Reaver 2 i get slow framerate. The TR4 allows for a fast framerate, and the levels still look good, that's what separates it from other engines. IP: Logged
Jesseas Member Posts: 160 From:MC,SP, Brasil Registered: Sep 2001 | posted 04-21-2002 04:55 PM I played the Legacy of Kain: Soul to Recover 2, in spite of seeming to have great graphs, him not all this, the version PC has a graphic better finish, but the version PS2 has the very weak ones... IP: Logged
Chronicles2 Member Posts: 219 From:a boring town- nothing happens, in the best state in the us! MASS RULES!!! Registered: Mar 2002 | posted 04-21-2002 05:41 PM quote: Originally posted by dhama: Oh silly me, I though it was some more screenshots from Piega's new level. those are cool pics brad, that waterfall pic kind of reminds me of mudubu gorge, but a million times better ------------------ Creator of professional levels (: jokami63@aol.com now working on TR: Exotic Locations IP: Logged
Brad Casali Member Posts: 679 From:Sandusky, Ohio, USA Registered: Jun 2001 | posted 04-22-2002 03:25 PM Creating those worlds would really be cool. Would the next engine be able to do that? The AOD I mean. ------------------ Un autre ange tombera sur le 9 Mai 2002. Ein anderer engel wird am 9. Mai 2002 fallen Another angel will fall on May 9, 2002. Een andere engel zal vallen op 9 mei 2002. Allos enas aggelos tha pesei stis 9 Maiou 2002 Outro anjo vai cair em 9 de maio de 2002. IP: Logged
LarzBritsh Member Posts: 142 From:LA, CA, USA Registered: Apr 2002 | posted 04-22-2002 03:29 PM The textures are gorgeous, no wonder someone wanted Soul Reaver textures a while back in this forum. It looks like every texture was made for a specific polygon, If Core decides to release a LE for TR:AOD (very unlikely) i hope we can make levels as good as those levels. IP: Logged
Brad Casali Member Posts: 679 From:Sandusky, Ohio, USA Registered: Jun 2001 | posted 04-22-2002 03:59 PM I hope so too. LaraBritsh, you had said earlier that you had problems with the frame rate of SR2. I have the same thing, but in certain areas, my computer's up to snuf and those pictures were taken on my computer, so I don't think it's the graphics card. Is it my computer, or the game itself? ------------------ Un autre ange tombera sur le 9 Mai 2002. Ein anderer engel wird am 9. Mai 2002 fallen Another angel will fall on May 9, 2002. Een andere engel zal vallen op 9 mei 2002. Allos enas aggelos tha pesei stis 9 Maiou 2002 Outro anjo vai cair em 9 de maio de 2002. IP: Logged
Brad Casali Member Posts: 679 From:Sandusky, Ohio, USA Registered: Jun 2001 | posted 04-24-2002 11:01 AM BUMP ------------------ Un autre ange tombera sur le 9 Mai 2002. Ein anderer engel wird am 9. Mai 2002 fallen Another angel will fall on May 9, 2002. Een andere engel zal vallen op 9 mei 2002. Allos enas aggelos tha pesei stis 9 Maiou 2002 Outro anjo vai cair em 9 de maio de 2002. IP: Logged
aktrekker Member Posts: 1071 From:WA, USA Registered: Apr 2001 | posted 04-24-2002 11:16 AM It could still be your video card. Some parts that work OK probably don't have as many polygons. The more complex parts, with lots of polygons and lots of textures would need more memory on the video card. Also, the AGP level of the card can affect how fast the data can transfer to the video card. While AGP allows you to use system memory for graphics, the data must still be sent to the video card when needed. Get as much memory on your video card as possible. If the game must use system memory, make sure you have at least 256MB in your computer. Video memory should be a minimum of 64MB for newer games. IP: Logged
Brad Casali Member Posts: 679 From:Sandusky, Ohio, USA Registered: Jun 2001 | posted 04-24-2002 11:25 AM I have a shared graphics card that is like 10 MB or something. I don't know how much it uses, but I have 165 MB of RAM. ------------------ Un autre ange tombera sur le 9 Mai 2002. Ein anderer engel wird am 9. Mai 2002 fallen Another angel will fall on May 9, 2002. Een andere engel zal vallen op 9 mei 2002. Allos enas aggelos tha pesei stis 9 Maiou 2002 Outro anjo vai cair em 9 de maio de 2002. IP: Logged
piega Member Posts: 508 From:Netherlands Registered: Dec 2000 | posted 04-26-2002 09:27 AM I cant see the pics because I only see the logo and copy and paste the link shows also only the logo, I would like to see them. If they are from the back of the package of soul raver II then I have seen them already. Funny thing is that I got the main idea for my new levelset just by looking at the cathedral screenshot on the back of the package so I found it really funny that I am mensioned about it about my screenshot I really love cathedral scenery. I am just fond of fantasy levels where you can dream in and that is just what I am making. I dont like base levels very much ------------------ Dont you think you've seen enough?...BANG!!! IP: Logged
MIRAI/TRT Member Posts: 57 From:JAPAN Registered: Aug 2001 | posted 04-26-2002 10:34 AM with the right tweaking I think you can... Just need extra models, to get those polygon angles, and the right textures & lighting. The TR engine hasn't been pushed to its maximum limits yet....that's the real skill of design.... pe@ce MIRAI ------------------ Tomb Raider Tokyo IP: Logged

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