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Author | Topic: Walking on water
Raider of Tombs Member Posts: 442 From: The mining ship Red Dwarf Registered: Dec 2000 | posted 01-16-2001 08:05 PM How is it done? I've been experimenting with different methods but I can't get it as well as in TRLR. Not really important, but frustrating that I don't know how. IP: Logged
tom992 Member Posts: 289 From:Abingdon, Oxfordshire, England Registered: Dec 2000 | posted 01-17-2001 03:38 AM I think Toggle Opacity 2 should work for this, and add the water sound to the water textures. IP: Logged
runningonair Member Posts: 129 From:London, UK Registered: Jan 2001 | posted 01-17-2001 03:45 AM I think you actually need togle opacity 1. someone was talking about see through textures in doors that you can't move through and togel opacity 1 was mensioned. IP: Logged
Reb@Eidos unregistered | posted 01-17-2001 01:33 PM If you want Lara to literally walk on water, you would have to use the toggle opacity option, not toggle opacity 2. Toggle opacity 2 makes it possible to texture the doorway portal as well as allow movement through the opening from both sides. Toggle opacity allows you to texture the portal opening, but passage through the door opening remains blocked. When using this option, it must be set from both sides of the door opening or Lara will be able to pass through the opening from the side you did not apply it. IP: Logged
Raider of Tombs Member Posts: 442 From: The mining ship Red Dwarf Registered: Dec 2000 | posted 01-17-2001 03:10 PM Thanks! IP: Logged

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