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Author | Topic: Triggering..........
bob5 Member Posts: 546 From:SC Registered: May 2001 | posted 11-11-2001 06:53 PM I want to trigger something by dropping the torch (burning) on the square. How would I do this. IP: Logged
Raider Of Tombs' Clone Member Posts: 77 From:The mining ship Red Dwarf Registered: Oct 2001 | posted 11-11-2001 07:14 PM I don't know if this can be done, but you know the animation she has for lighting the torch? I wonder if that could be used for lighting a fuse or some such thing... It sounds a little iffy to me. In the nevada level in tr3 there is a TNT detenator, you know, the classic kind with the handle shaped like a T. If you could somehow extract the object and animation - that may work for you. In fact, take a look at the TR3 nevada level. There are many boxes labeled 'TNT' with cords leading out of a cave to the detanator which is the T handle thing described above. If all else fails, a level switch will still look okay to set off an explosion, though a jump switch may be a bit more kinetic. IP: Logged
psiko Member Posts: 670 From:Rome Registered: Mar 2001 | posted 11-11-2001 09:26 PM have you tried an heavy trigger? if you drop the item upon the heavytriggered floor, maybe with a flimap and some flame emitters you can get that effect... I need the same too, but not for this level, but for the next.. so I had this idea, but haven't tried this... let me know if this works. IP: Logged
Mulf Member Posts: 128 From: Registered: May 2001 | posted 11-12-2001 05:24 AM Try this. IP: Logged
psiko Member Posts: 670 From:Rome Registered: Mar 2001 | posted 11-12-2001 06:52 PM you haven't played my TechnoEgyptians Portal, Mulf, now I know it IP: Logged

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