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Author | Topic: Problem with building level
Bullet ridden monkey Moderator Posts: 461 From:Canada, eh? Registered: Aug 2000 | posted 06-13-2001 03:41 PM Okay, in my Dino Jungle level, I just built several dozen new rooms, and when I output the wad, everything is fine. Yet when I go to build the level using the level converter, the thing performs an illegal operation and crashes. I've deleted most of my rooms and found that the level will be produced. But these rooms are vital to the level, so what do I do? (PS: It is not a specific error in one of the rooms) ------------------ BRM --------------------- IP: Logged
David Troska Junior Member Posts: 19 From:Bronx, New York, USA Registered: Jun 2001 | posted 06-13-2001 04:35 PM Not sure, really. I had a similar problem once when I tried using the trap door in the Coastal WAD. I had placed it on the bottom of one room, rather than at the top of the room beneath it, and I got some bizarre errors. What WAD are you using? And were there any objects in the rooms you deleted that may have caused the problem? IP: Logged
dhama Member Posts: 767 From:Tibet Registered: Apr 2001 | posted 06-14-2001 02:14 PM I can only suggest that you turn your level into two levels. ------------------ All phenomena possess two natures That which is revealed by correct perception And that which is induced by deceptive perception. The object of correct perception is ultimate reality. The object of deceptive perception is conventional reality. Please also visit: http://www.topnote.org.uk (Free music in aid of Tibetan Refugees) IP: Logged
psiko Member Posts: 454 From:Rome Registered: Mar 2001 | posted 06-14-2001 04:09 PM many chances: 1) too many objects in the wad (or too many moveable in only one room) 2) too many lights in some room of the prj 3) too many textures used with TRLE 4) an illegal trigger. All of those can disappear when deleting a room (yes I passed even through this for the technoegyptians portal) So, make all those tries..... IP: Logged

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