| Eidos Interactive Forums Tomb Raider Level Editor Object under breakable item profile | register | preferences | faq | search

UBBFriend: Email This Page to Someone! | next newest topic | next oldest topic

Author | Topic: Object under breakable item
thekenster Junior Member Posts: 19 From:Austin TX Registered: Jan 2001 | posted 01-30-2001 06:58 AM How do I get an object (ex. uzi) to show up after shattering a vase?? IP: Logged
Colin Grigson Member Posts: 776 From:LONDON, ENGLAND Registered: Jan 2001 | posted 01-30-2001 07:14 AM Place your pickup,while it is highlighted press "o" on your keyboard to bring up the OCB, click invisible, then place your furniture on the same square. Use the same process to have a baddie drop an item when he is killed ------------------ www.tombraider-customlevels.fsnet.co.uk IP: Logged
Moejoe Junior Member Posts: 20 From:Bedford, N.S, Canada Registered: Jan 2001 | posted 01-31-2001 11:10 AM quote: Originally posted by Colin Grigson: Place your pickup,while it is highlighted press "o" on your keyboard to bring up the OCB, click invisible, then place your furniture on the same square. Use the same process to have a baddie drop an item when he is killed I did it without having to make it invisible under a shatterable object or baddie^_^ IP: Logged
Colin Grigson Member Posts: 776 From:LONDON, ENGLAND Registered: Jan 2001 | posted 01-31-2001 04:23 PM OK so I was wrong about the baddie, but with furniture there is a chance that you'll see the pick up from some angles without shattering the whatever. Col ------------------ www.tombraider-customlevels.fsnet.co.uk IP: Logged

All times are PST (US) | next newest topic | next oldest topic
Administrative Options: Close Topic | Archive/Move | Delete Topic
| Hop to:

Contact Us | EidosGames.com

[Copyright 1999/2000 - Eidos Interactive, Inc.; Mpath Interactive]

Powered by Infopop www.infopop.com © 2000
Ultimate Bulletin Board 5.45c