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Author | Topic: OK, let's update: who's working on a level and what is it?
dhama Member Posts: 1386 From:Tibet Registered: Apr 2001 | posted 03-24-2002 08:46 AM Tell the TRLE world what you're working on, include screenshots, but try and keep them small (no more than 50k / no bigger than 640 x 480 approx.) to keep download times to a minimum. also when you expect the level to be ready. ------------------ http://homepage.ntlworld.com/terry777 http://topnote.org.uk 'The world is a spell, an enchantement, an amazement, an arabesque of such stunning rhythm and a plot so intriguing that we are drawn by its web into a state of involvement where we forget that it is a game.' IP: Logged
Cris-Kreg Michaels Member Posts: 255 From:ISIA Camp 32B, Diomede Island Registered: Oct 2001 | posted 03-24-2002 09:56 AM Level: Temple of Chiholtopec Screens: N/A Style/Location: TR1/Peru Release Date: Summer 2002 Story: Read Sig! ------------------ Tomb Raider: Temple of Chiholtopec The year is 1997, and Lara is in search of the Golden Idol in Ecuador. Hiring a guide, she desends deep into the jungle and to the hidden Temple of Chiholtopec, the ancient god of metal. But the guide turns on her as she opens the temple, and the traitor shuts Lara in in the process. Lara is now forced to continue deep into the tomb of Chiholtopec himself with nothing but her wits, and a pair of charged pistols. Coming Summer 2002 IP: Logged
eTux Member Posts: 680 From:Valmiera, Latvia Registered: Jan 2002 | posted 03-24-2002 10:14 AM Straight after the last update on Armageddon's Temple I started to work on my whole TR game. It might change, but the game's name will be Relic from the lost empire(it sounds cool, so I think I'll stick to it), it will be a series of levels (I think ~20) with 4 or 5 parts. Part 1 - Mystery of the mountain is in progress and you can see some screenies on this site. Wont tell much from the story, in an earler thread I told that Lara will have to find a priceless diamond(the relic from the lost empire, of course ), that's all you have to know for now. I think part 1 at best case can be released at May or June. The last screenie will show at best that the project is still in progress (if you look carefully), but I'm full of ideas, so I wont stop now. Dhama, hows "Temple of the lost Dharma" going? [This message has been edited by eTux (edited 03-24-2002).] IP: Logged
Ekim642 Member Posts: 494 From:CT, USA :-) Mooooooooootown! Cows overpopulate people Registered: Apr 2001 | posted 03-24-2002 10:17 AM Level: Jeep Thrills Max Screens: N/A Style/Location: TR4/Egypt Release Date: Soon... Story: Lara gets some tips on an artefact called The Amulet of Horus, located somewhere in Egypt. Lara goes there, and finds a jeep, and drives around over bad guys, and solves a few little puzzles on foot. It's just excitement I think more than anything. I'm actually at a 'writers block' if you can call it that. Hehe. IP: Logged
the_last_frustration Member Posts: 3135 From: Northern Ireland Registered: Mar 2001 | posted 03-24-2002 10:39 AM Level: Urbis in... something. The name will be in Latin and my Latin is very bad, so it'll be a while before I finially figure this out! (In English: City of Dreams) Screens: N/A Location: Italy. Release Date: No idea. At the moment I am just slowly piecing it together whenever I have the time, but I don't think I'll be able to properly concentrate on it until the summer. If I'm lucky, it'll be finished by late Autumn. Story: Lara stumbles across a huge ruined building sitting just off the Italian coast. Apon entering, she quickly discovers that this underwater city contains an artefact previously thought to have been destroyed... IP: Logged
Yasin Member Posts: 295 From:Netherlands Registered: Jan 2002 | posted 03-24-2002 10:55 AM Forgotten City of Sanus part III Current names I planned: Level 9 = ??? Level 10 = Rivir of Shama Level 11 = ??? Level 12 = Moon Temple of AR Story for part III : lara has made it trough egypt, india and now heading towards the pacific islands, her journey takes her to the holy islands of shama, an ancient aztec ruler of the islands, She plans to find the moon key which will complete 75% of her quest in the search for the forgotten city of sanus Release date: None ! I am concentrating 99% on school ( 1% on freetime ) to gain good marks cause i dont want to fail and do a grade over again... Anyway these are earlier screenshots which i posted months ago, I did made slight changes to the prj and ofcourse have a new outfit enjoy... ------------------ The best thing and last thing is to try ( ^_^ )=b [This message has been edited by Yasin (edited 03-24-2002).] [This message has been edited by Yasin (edited 03-24-2002).] IP: Logged
TombRaiderMania Member Posts: 77 From:Grecce Registered: Feb 2002 | posted 03-24-2002 11:03 AM Level:Search/Quest for the Holy Grail Note:I don't no if anyone else has used this name. The name comes from the game Gabriel Knight 3 Screens:N/A Style/Location:Propably in France but she may also have to travel to Jerusalim,Egypt e.t.c Release Date: 1)when i finish building the levels 2)when i learn how to update my site (under construction) Story: She will have to find the Holy Grail which contains Jesus Blood and promises immortality or sth like that (Lara Immortal? wow )she will have to fight templars vampires e.t.c there will be many levels Also:e-tux keep on the good work and.. Cris that image is from an older TR ? [This message has been edited by TombRaiderMania (edited 03-24-2002).] [This message has been edited by TombRaiderMania (edited 03-24-2002).] IP: Logged
seven125 Member Posts: 194 From:Austria Registered: Jan 2001 | posted 03-24-2002 11:19 AM Yasin! Your picks look really nice!!! IP: Logged
eTux Member Posts: 680 From:Valmiera, Latvia Registered: Jan 2002 | posted 03-24-2002 11:30 AM quote: Originally posted by seven125: Yasin! Your picks look really nice!!! I'll agree with that (even if there were things I'd fix in there, but since you said they're old, I wont complain ) It would be nice if more people would post screenies, so we can admire the great looks. [This message has been edited by eTux (edited 03-24-2002).] IP: Logged
skibsy Member Posts: 397 From:London Registered: Apr 2001 | posted 03-24-2002 11:36 AM I was working on Peru based level,but i've pretty much abandoned it at the moment. My main problem is that i'm too fussy about the lighting so i took all the lighting out so i now have an unlit level ....i should try to finish i know, but in the meantime here are a few screens of it in its current state. [This message has been edited by skibsy (edited 03-24-2002).] IP: Logged
seven125 Member Posts: 194 From:Austria Registered: Jan 2001 | posted 03-24-2002 11:40 AM LEVEL NAME: The Stone of Perseus NOTE: This level will actually be a multipart level and the action will primary take place on the Seychellen.There will be some nice effects during the levels, but I don't want to say more. STORY: After Lara had heard that approx 5500 years ago a meteorit from the perseus constellation hit the earth somewhere in the souther hemisphere, she started to make some closer investigations. Ina history book in an old library she found out that an old culture that existed about 5500 years ago ruled a big part of the southern hemispere with the force of a stone they called "The Stone of Perseus". But after some years the stone used his own force against this tribe, so they banned it with a magic speech in a temple deep in the jungle. But since a few weeks after an earthquake on the Seychellen islands strange things are going on there. Ships disappear planes go down, people that go into the jungle down come back again. Now Lara supposes that the stone is in a temple on the seychellen and the earthquake damaged the temple and set a part of the stones force free. Now Lara went to the Seychellen to get the stone and keep it's power save. But she's not the only one. O'Donnel Enterprises or better said it's leader André O'Donnel want to get the stone at any rate ... no matter what it may cost, and he won't stop just because Lara asking him pleasant for it. SCREENS: THANK YOU FOR READING MY POST IP: Logged
dhama Member Posts: 1386 From:Tibet Registered: Apr 2001 | posted 03-24-2002 12:01 PM 'Temple of the lost Dharma' is going great at the moment although i'm still trying to get the prayer wheels from TR2 Tibet level to function ingame. I won't post any more screenshots till it's finished or there won't be any surprises will there. ------------------ Tombraider custom Levels. http://homepage.ntlworld.com/terry777 Music for Tibet. http://www.topnote.org.uk 'The world is a spell, an enchantement, an amazement, an arabesque of such stunning rhythm and a plot so intriguing that we are drawn by its web into a state of involvement where we forget that it is a game.' IP: Logged
piega Member Posts: 468 From:Netherlands Registered: Dec 2000 | posted 03-24-2002 12:27 PM I am building the sanctuary of water, ice and fire and i hope to release it before october. I have a screenshot gallery so i wont post them here because it would slow this place down. Wanna look? http://home.hetnet.nl/~piega3/index.html ------------------ Dont you think you've seen enough?...BANG!!! IP: Logged
Yasin Member Posts: 295 From:Netherlands Registered: Jan 2002 | posted 03-24-2002 12:41 PM quote: Originally posted by eTux: I'll agree with that (even if there were things I'd fix in there, but since you said they're old, I wont complain ) It would be nice if more people would post screenies, so we can admire the great looks. [This message has been edited by eTux (edited 03-24-2002).] Ya, there some things i have to fix like that paper thin looking fence at the top, some broken retangle textures etc etc... you know... its hard to create rapids-level I am sure things will work out, Say Seven & skibsy, screenshots look cool very need to see a tr1 and tr3 level brought back to life ------------------ The best thing and last thing is to try ( ^_^ )=b IP: Logged
Data Moderator Posts: 1440 From:Omicron Theta science colony Registered: May 2001 | posted 03-24-2002 12:46 PM Mr Piega, I find your screenshots most pleasing to my ocular receptor matrix and will pre-program a subroutine in anticipation of its release. I am still building Castle Doomsday part II and believe it to be ready when I say it is. ------------------ Learn to respond, not react IP: Logged
The Cowboy Member Posts: 61 From:Scotland Registered: Feb 2002 | posted 03-24-2002 12:57 PM Cool topic, my level is also based on TR1 in the Jungle, on a lost Maya city. I don't quite know the story yet but Lara has to find her two guides in the Jungle. It will have a Trex, flying prehistoric creatures, TR wolfs, and a baddie based on The Cowboy from TR1!! http://michaelallan1.tripod.com/tombraiderbaddies/ [This message has been edited by The Cowboy (edited 03-24-2002).] IP: Logged
staticon Member Posts: 738 From:Reading, Berks., U.K. Registered: Apr 2001 | posted 03-24-2002 01:15 PM I haven't started it yet, but I am considering re-visiting my Psychedelic Caverns - but better this time! ------------------ K I'm pink, therefore I'm spam. IP: Logged
dhama Member Posts: 1386 From:Tibet Registered: Apr 2001 | posted 03-24-2002 01:24 PM Cool Staticon, we could really do with something outrageously colourful Cowboy, excellent; can't wait. Data, you are correct; Piega's screenshots do like gorgeous. IP: Logged
The Cowboy Member Posts: 61 From:Scotland Registered: Feb 2002 | posted 03-24-2002 01:40 PM Thanks dhama, your level looks really great I can't wait to play it. IP: Logged
GokuZ Member Posts: 426 From:UK Registered: Sep 2001 | posted 03-24-2002 01:56 PM Lara's Toy Story Pic Of Demo Version 4 Levels:Lara's Toy Story Download Demo: 000007.html Style/Location: A Whole House of Tiny Doll Adventure Release Date: June/July 2002 Story: Laura (the owner of the Lara Doll) Looses her favorite necklace, and Lara is the only one small enough to find it for her loving owner, so in the spirt of her image she quests to bring the smile back to her owner and see something of the world she lives in. So Late at night when all is quiet...... ------------------ Currently Working On; Lara's Toy Story Often in the Chatbox / AOL Instant Messenger Name is : GoTenchiZ , MSN ; Gokuz99@hotmail.com IP: Logged
Tomb_Raider_Nut Member Posts: 925 From:Millwaukee,Wi,USA Registered: Jun 2001 | posted 03-24-2002 02:14 PM Name: AC1+AC2 Release date: not sure.... still to much work to do. Time spent on both levels: 1,000 hrs (not joking either) Story: 1600 BC: An ancient civilization thrived in Antarctica before it became ice. The had such advanced technology that they were able to create a machine that could control the weather. When an evil king, Axoraz, became ruler of the Antarctic region, all was doomed for the earth. Without the knowledge of how to use this machine he created mass destruction for antarctica and the ice age began. Present day: Scientists recovered the run down machine and a diary of a scientist from 1600 BC, containing facts of how they built it and how it ran. With this knowledge they recreated the weather machine beside the old one, and placed an energy orb, like the one used to power the machine in 1600 BC, between the two. After activating the machine, red clouds covered the earth, and a strom like no other was destroying the earth. Lara's mission is to stop the machines, but not alone, for she needs a friend who can read the ancient writting of the Antarctic people. screens: http://www.angelfire.com/games4/trs_rstrnt/Levels.htm Most of the screen are really old and i'll replace them with new ones this week. (same areas of the level, but with lighting, more terrain, and better texture skills) [This message has been edited by Tomb_Raider_Nut (edited 03-24-2002).] IP: Logged
Phabius Phodes Member Posts: 605 From:Sao Paulo, SP, Brazil Registered: Jun 2001 | posted 03-24-2002 04:45 PM "Lara Croft and the Quest for the Asphaeings Amulet" Part III - "Escape from City of Blezqi Zatsaz". It´s the third and last level of the series. Lara returns to the surface after her dangerous trip to the underground Temple of Azzivullas. She has the Amulet in her possession, but now she must find a way out of the City. Of course there are others seeking for the Amulet, so the escape may be hard... The level will include custom music and fx, and some surprises... Screenshots soon! IP: Logged
KingSpyder Member Posts: 182 From: Registered: Feb 2001 | posted 03-24-2002 09:59 PM I have several in the works as follows: Level: TRCP Title Screen - Alternate. Screens: N/A Location: Various lacations from TR1 Release Date: Several versions will be available troughout the history of the conversion project. First version will be available soon. Story: No story really. It's a title screen! Anyway, it will contain fly-bys of most spectacular locations in TR1. Treeble and I am both working on this and we'll add each location as we get to that locations level. Level: Lara's Mansion Screens: N/A Location: Lara's Mansion (duh!) Release Date: ???? Story: It'll be based on all the versions of Lara's Mansion that have appeared in TR and a bit from the movie. Level: Lara's Training Grounds I & II Screens: N/A Location: Outside Lara's Mansion Release Date: ???? Story: Based on the outside area of Lara's Mansion from TR2 & TR3. The reason for it being two levels is being kept secret . Level: Entrance To The Caves Screens: N/A Location: Peru Release Date: ???? Story: It's based the opening FMV from TR1 and is idea given to me by Treeble. Level: The Caves (Version 8.7) Screens: You can see screenshots at http://home.bwave.com/kingspyder/trcp/level01/level01.html Location: Peru Release Date: ???? Story: It's a conversion of TR1's first level, so you should know it . This version is a fix and will contain one surprise . Level: The Caves - eXtras Version Screens: N/A Location: Peru Release Date: ???? Story: Same as "The Caves" with alot of surprises Level: The City of Vicabamba (Version 2) Screens: N/A Location: Peru Release Date: This week, hopefully. Story: It's a conversion of TR1's second level, so you should know it . This version fixes all the problems of the first version. No lights yet though. Level: TRCP's End Sequence Screens: N/A Location: N/A Release Date: ???? Story: It's a surprise! Level: No name yet. Screens: N/A Location: ???? Release Date: Beta available soon. Story: It was originally going to be a part of my Stargate levels, but I dropped that idea. I have no idea what kind of story to give it now. Basically, it's a bunch of ideas and tests that I wanted to try. It's a big experiment, but should be cool. That's about it. ------------------ KingSpyder KingSpyder@thefreesite.com KingSpyder's World The Doctor Who Transcripts Project The Original Tomb Raider Conversion Project The Dark! Your Source For Video Tape Labels! [This message has been edited by KingSpyder (edited 03-24-2002).] IP: Logged
Driber_IF Moderator Posts: 3043 From:Den Haag, The Netherlands Registered: Apr 2001 | posted 03-25-2002 02:29 AM level: Lost Chambers release date: I don't do deadlines, nor screenshots in advance setting: deep, very deep underground in a classical Tomb enviroment progress: chop of the legs of a snail and you get the picture ------------------ If you can't have what you want, you have to want what you have! IP: Logged
OugaBooga Junior Member Posts: 27 From:canada Registered: Mar 2002 | posted 03-25-2002 04:07 AM That's some pretty good work dudes,just wanted to ask what tr game will these run on.I have all TR games,do i need this editor? THX IP: Logged
eTux Member Posts: 680 From:Valmiera, Latvia Registered: Jan 2002 | posted 03-25-2002 04:12 AM quote: Originally posted by OugaBooga: That's some pretty good work dudes,just wanted to ask what tr game will these run on.I have all TR games,do i need this editor? THX Yes, you need the level editor, but if you have all the games, then you also have a LE, so there's nothing to be worried about IP: Logged
John. Lincoln Member Posts: 1106 From:england uk Registered: Oct 2001 | posted 03-25-2002 04:53 AM 000513.html ------------------ download my lara's home level Lara's Coastal Home + LHC Wave Files + read a review here includes: 6 hidden artifacts + jeep race course + loads of traps and puzzles and much, much more IP: Logged
Chronicles2 Junior Member Posts: 22 From:Mass. USA Registered: Mar 2002 | posted 03-25-2002 05:28 AM Levels of Tomb Raider Chronicles II (not associated in any way with Eidos Interactive an Core Design's Tomb Raide series) Cambodia, 1984 continued- After Von Croys sudden dissapearence, lara needs toescape the Angkor Temple, and needs to hve her wits about her as she attempts to escape- w/ sfx from trc rome streets- to cimb up... etc. Location- Cambodia Release Date- Next week The Ancient Angkor Temples- Lara comes back to Angkor Thom in 2003, seeking one of four artifacts (element 115 of tr3)This is a sweet level! Streets of Bangkok- MY BEST LEVEL EVER Lara travels to Thailnd and travels through the Streets to find the elusive VCI of Thailand. VCI has recovered the Infada stone, in the underwater temple, and taken it in their undersea lab. This level has a ton of sfx, its awesome! Location- Bangkok Release- April 2002 Campsites along the Ganges + Jungle These two go together, Campsites is very short, but the jungle makes up for it, they are both awesome! Location-India Release- May 2002 Tokyo- Level in progress, right now I want to make it so you play as Sophia Lee to get the Eye of Isis, then you play as lara to kill her, and take the artifact. Location- Tokyo Release Date- I have no idea Credits level- The Angkor Wat level, in camera form! An exotic trip through the largest religous temple in the world, with awesome background music! Location- Angkor Wat Release Date- Not sure Bonus level- A terrible Nightmare! Based on the Black Isle levels, this short bonus level shows laras nightmare after recobvering the artifacts, and she is back to sweet 16, in the black isle. The Demon is back, and lara helps him, but I wont give away the rest... Well, I'm open to any suggestions on these! All new audio+sfx! Brand new Objects! Based on tr3! Will email screenshots to anyone! Jokami63@aol.com Thanks in advance! IP: Logged
iqi86 Junior Member Posts: 26 From:Sarikei, Sarawak, Malaysia. Registered: Jan 2002 | posted 03-25-2002 06:05 AM Name: Lara's Mansion Note : Yeah...you may say that many of this kind of level have created but I'm just a beginner and I've found that it's easy to understand the basic of TRLE while creating Lara's Mansion. I'm thinking of including new traps and a "secret" platform that Lara can take a swan dive with 3 or 5 rolls down to the pool below.Got any new ideas? Keep them coming... Release date: I don't know. I'm a student so I haven't got much time to spend on this level. IP: Logged
TRoosevelt_26 Member Posts: 762 From:Dig Site KV5, Valley of the Kings, Egypt Registered: Dec 2001 | posted 03-25-2002 07:03 AM Level: Valley of the Dead (working title) Screens: I can e-mail some, but none to post... Style/Location: TR1/Peru Release Date: This year Story: Involved Neat stuff: Heavily STRpix'ed, new weapons, possibly a newly-textured Lara, a lot of original stuff from TR1, etc. IP: Logged
Brad Casali Member Posts: 656 From:Sandusky, Ohio, USA Registered: Jun 2001 | posted 03-26-2002 12:57 PM Levels: Lara Croft in Europe (Locations all around Europe) Screens: N/A Style/Location: TR3, TR4, TR5/ Europe (So far Sweden) Release Date: Summer 2002 Story: Pending.... IP: Logged
disco-fever Member Posts: 92 From: Registered: Feb 2002 | posted 03-27-2002 05:48 AM LEVEL NAME: Lara's Pokemon Story STATUS: In the making DATE STARTED: 25th of March FLAVOR TEXT: Join Lara on her next adventure in the world of pokemon! have exiting battles with team rocket catch tons of different pokemon! and explore a wonderful 3D Tomb Raider style world! IP: Logged
Almasy Member Posts: 484 From:Boca Raton, FL, USA Registered: Dec 2000 | posted 03-27-2002 07:56 AM Level: Sophia Lee's Villa (not official name) Screens: N/A Location: France or Italy (not sure yet) Release Date: I just started it so... Story: Classified * Since I don't have screenshots yet, I'll let you know what textures I am using, so you can use your imaginations... Textures from: 1. Italy = Bartoli's Hideout, Oprahouse, Venice 2. House = Lara's TR 2 House, Lara's TR 3 House, Max Payne textures 3. Other = Many textures from other official textures that matched the theme of my level IP: Logged
hteS Member Posts: 875 From: Behind you Registered: Aug 2001 | posted 03-28-2002 07:08 AM Name: Rome Raider: Secrets Beneath The Streets Location: The streets of Rome and inside a mountain somewhere at the town boundaries. Screenshots: Get your shovel and dig up some old threads; you'll find a thread called "Secrets Beneath The Streets - Thread of Screenshots" or something similar. Progress: The development is going slow, 'cause I'm a moderator for 3 forums and I'm running an own. But sometime the level will be finished. ------------------ IP: Logged
TREEBLE Member Posts: 206 From:Brazil Registered: May 2001 | posted 03-28-2002 01:01 PM quote: Originally posted by seven125: [b]LEVEL NAME: The Stone of Perseus Could that dude be PIERRE??? IP: Logged

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