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Author | Topic: Lights on Pushable Objects
tomb raider fan Member Posts: 516 From:England, Sheffield Registered: Dec 2000 | posted 03-28-2002 12:54 PM I got a pushable object in my level and i retextured it using Strpix and it is identical to the wall textures so that it is disguised. But it stands out really badly because the room is really dark and then this one square is really light (thats the pushable, and it's easy to find) So how can i reduce the light effect on the pushabe to match the room lightness? IP: Logged
Yasin Member Posts: 295 From:Netherlands Registered: Jan 2002 | posted 03-28-2002 12:57 PM Same problem everyone has every time. Select the pushable, then use the ambient color panel from the object panel to make the object darker it will work. ------------------ The best thing and last thing is to try ( ^_^ )=b IP: Logged

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