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Author | Topic: still trouble with sky & horizon
jwolf55 Junior Member Posts: 4 From:FPO AP Registered: Jan 2002 | posted 01-07-2002 06:34 AM i ahve tried ever texture in the karnak set. nothing seems to let the horrizon nor sky through. i even tried transparent and double sided. i don't get it. please more help! IP: Logged
Phabius Phodes Member Posts: 495 From:Sao Paulo, SP, Brazil Registered: Jun 2001 | posted 01-07-2002 07:17 AM I think thereŽs nothing wrong with your procedure. Just check your script and your level should have the layer line and horizon enabled. Then to apply the transparent textures for ceiling and walls, with face edit on, click on the first little black square in the colour palette, click on the transparent button and apply the textures. No need to use double sided. YouŽll see the sky and horizon in game only. IP: Logged
jwolf55 Junior Member Posts: 4 From:FPO AP Registered: Jan 2002 | posted 01-07-2002 07:26 AM thnks i will try chacking that... maybe you all could help with something else. since recent events, i figured a lara vs Osama Bin Laden level would be cool. i am milatery and have little time to complete the levels. i have been checking out the insides of these caves he was hiding in and thinking perfect tomb raider puzzle. i need some muslum baddies and objects. the idea is free for anyone who wants to try a crack at it or help me out. IP: Logged
aktrekker Member Posts: 878 From:WA, USA Registered: Apr 2001 | posted 01-07-2002 09:14 AM Remember, transparent textures will not let the horizon thru. You need to use the black COLOR from the palette below the 3D window. IP: Logged
jwolf55 Junior Member Posts: 4 From:FPO AP Registered: Jan 2002 | posted 01-07-2002 07:10 PM its worked, thanks alot. i was using the black texture and not the color palette. so any takers on some new wads? could really use the help. IP: Logged

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