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Author | Topic: To Piega and Psiko:
TRoosevelt_26 Member Posts: 52 From:USA Registered: Dec 2001 | posted 12-17-2001 03:37 PM So if all my WADs are based on, say, the Karnak WAD (just with stuff added and deleted) then how do I go to my next level once I've completed one? Please explain step by step if possible. Do I always leave the top right typespace in the "Trigger" settings box at "0"? Or what should it say? And what do I type in each lower typespace? Do I even need to use LARA_START_POS? If it's not too much trouble, it would help very much if you would tell me how to set each of four finish triggers (not six, just four now): L1 to L2, L2 to L3, L3 to L4, L4 to end. Thank you for your help! IP: Logged
psiko Member Posts: 768 From:unconsciousness Registered: Mar 2001 | posted 12-17-2001 03:53 PM you must edit the script. Put your first level as the first level to play, and the second as the second level to play. Then for the finish trigger of the first level put number 2. So at the end of the first she goes to the second. Actually you can chose the number of each level you want, look at the level number in the script. But you must have compatible wads. All the official wads are compatible, eccept the city one. (level crash while loading if you come/go from/to another level) But there is a script line which makes the levels compatible even with uncompatible wads... this line was not said to us, but I discovered it with a huge lucky... In my next level I will use it, infact I will put three levels with two different lara's... So wait until I release them and you'll know it IP: Logged
TRoosevelt_26 Member Posts: 52 From:USA Registered: Dec 2001 | posted 12-17-2001 04:27 PM Tell me when you release them!! IP: Logged
TRoosevelt_26 Member Posts: 52 From:USA Registered: Dec 2001 | posted 12-17-2001 04:29 PM Do I leave a "0" in the top right typespace of all the triggers? [This message has been edited by TRoosevelt_26 (edited 12-17-2001).] IP: Logged
psiko Member Posts: 768 From:unconsciousness Registered: Mar 2001 | posted 12-17-2001 05:14 PM no there I write the number of the level where I want lara to go. In the time field I put the same number I put in the OCB for the lara start position (put LSP and give it 1 for the first position and write 1 in the time field) Remember to insert lara in all levels. With compatible wads this works always correctly. With uncompatible wads (for example wads with two different edited laras) you need this new script line. IP: Logged
Tomb_Raider_Nut Member Posts: 490 From:Millwaukee,Wi,USA Registered: Jun 2001 | posted 12-17-2001 06:58 PM You will never need the lara start pos object, unless your 'jumping' levels. ------------------ Visit my site! Sign my guestbook! TR Nut's Resturaunt IP: Logged

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