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Author | Topic: STRPIX3.** Another idiot trying to use it & failing miserably
Chipmunky Member Posts: 80 From:West Midlands Registered: Apr 2001 | posted 07-16-2001 10:17 AM Ok I just got the latest and what lloks like the last version of STRPIX3, but being a moron like I am, I have tried to retexture lara's legs to create a camo trouser effect, this seems to work ok and saves ok but when I reload my wad/level back into the editor it crashes with an illegal operation, this happens when it says its texturing objects, am I going about this completely the wrong way or what, I have only retextured the first few meshes in the wad that appear to be her legs, someone pleassssseeeeeee help me IP: Logged
Alexis Rombaut Member Posts: 143 From:Belgium Registered: Jul 2001 | posted 07-16-2001 02:47 PM I have JUSt the same problem? I somewhere read that you cannot use PAINT, have you used it? IP: Logged
Chipmunky Member Posts: 80 From:West Midlands Registered: Apr 2001 | posted 07-16-2001 02:51 PM nope i just used one of the textures already in the wad to kinda paint over lara's legs textures, I did this just in STRPIX3 IP: Logged
jliboy64 Member Posts: 1134 From:connecticut Registered: Mar 2001 | posted 07-16-2001 02:57 PM you wanted a camouflaged pants legs lara? just use my school wad or army man wad! and when retexturing, did you use trwest AFTER retexturing? that will screw things up ------------------ JCO-Jliboy's Custom Objects jliboy64@hotmail.com IP: Logged
Chipmunky Member Posts: 80 From:West Midlands Registered: Apr 2001 | posted 07-16-2001 03:03 PM As I said if I use your wad I get screwed up animations when lara pushes a wall switch even if I delete the Troops object, I just want to know how to texture lara so I can do it myself IP: Logged
Turbo Pascal Member Posts: 67 From: Registered: Dec 2000 | posted 07-16-2001 03:42 PM Like a said in the readme.txt: DO NOT USE STRPIX3 IN CUSTOM WADS, JUST USE ORIGINALS WAD INCLUDED IN TH CD. If you are using strpix 3.4 rev 1. then i am sure that your wad was saved maybe with trwest, or it is a revision WAd. Make the retexture in a original wad, when you are done, export the retextured object to your custom wad. tp. IP: Logged
Alexis Rombaut Member Posts: 143 From:Belgium Registered: Jul 2001 | posted 07-16-2001 04:36 PM Yes you are right, with the old method (direct change) it doesn't work but with the method discribed above it really works IP: Logged

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