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Author | Topic: Help! Im new on TRLE
Lara Croft Unlimited Member Posts: 57 From:Kapolei, HI, USA Registered: Apr 2002 | posted 05-13-2002 06:28 PM I need few help. I wanna like using the level editor so how do you: 1) Make cameras move to one another. Like i shows you were to go. 2) How do you make a still camera looking at somethin? 3) Making water 4) How do you make something like. You have a ground that is not full of water. Then next time you go there. There is water 5) Make the texture animated Please help me ------------------ I would be happy if you: Visit my Tomb Raider and Lara Croft Web Site: www.laracroftunlimited.cjb.com The Site will have a NEW DOMAIN and NEW DESIGN next year! [This message has been edited by Lara Croft Unlimited (edited 05-13-2002).] IP: Logged
Lara Croft Unlimited Member Posts: 57 From:Kapolei, HI, USA Registered: Apr 2002 | posted 05-13-2002 09:18 PM Any help?! IP: Logged
EngillMyrkurs Member Posts: 53 From:California Registered: Dec 2001 | posted 05-13-2002 10:44 PM Have you gone through the manual that comes with the program yet? It doesn't answer all your questions, but I know that it will at least tell you how to make water and trigger cameras. ------------------ http://www.geocities.com/isengill "Þetta er ágætis byrjun..." IP: Logged
psxsaves Member Posts: 42 From:England Registered: Nov 2000 | posted 05-14-2002 09:38 AM Hi Just some pointers (Best to look in manual though) :- 1) Make cameras move to one another. Like i shows you were to go. All cameras should have the same seq number but other number should rise by 1. 2) How do you make a still camera looking at somethin? Place the camera facing the item. Or use Camera target item plus camera. 3) Making water Make one upper room (world) and one lower room (water). Put them together at the correct hights. In the water room have W button to 3. In the world room have R set to 3. Go to the world room and select the door and toggle the opacity button. Now you can texture the door with water texture (set transparent and double sided) 4) How do you make something like. You have a ground that is not full of water. Then next time you go there. There is water Flip effect make two rooms and use the effect. 5) Make the texture animated Animation range button which can set ranges from current set. Thanks psxsaves IP: Logged
Lara Croft Unlimited Member Posts: 57 From:Kapolei, HI, USA Registered: Apr 2002 | posted 05-14-2002 09:49 AM I have a probem 1 and 2. If you make a still camera. It faces everywhere. Like when i turn it faces there. Also if i make the flying cameras. I made cameras, flying ones. Then the first one just stayed still. I dont get it? Can you please reply back. Thanks ------------------ I would be happy if you: Visit my Tomb Raider and Lara Croft Web Site: www.laracroftunlimited.cjb.com The Site will have a NEW DOMAIN and NEW DESIGN next year! IP: Logged
Storm Chaser Junior Member Posts: 27 From:Redditch Worcestershire England Registered: Apr 2002 | posted 05-14-2002 12:11 PM Use a fixed camera to look at a certain place - place a camera target where you want it to look - takes trial and error to get it just right. You will have to trigger the camera to get it to work. Don't put the trigger in a 1x4 hole or you'll never get Lara back out of the hole, since you won't be able to see her once the cameras triggered. Flyby cameras are tricky things - read the manuel carefully and experiment. I found it better to build an empty room above the 'game' if outside and get the flybys to look down on the action. Cos you can't realy do this indoors. Set the trigger for the first camera to one shot or it will keep going round and round and round ......... IP: Logged
Lara Croft Unlimited Member Posts: 57 From:Kapolei, HI, USA Registered: Apr 2002 | posted 05-14-2002 06:20 PM I also have a problem with 5 and 4. 5) where is the button. 4) It is hard to stack it at the bottom. It is hard ------------------ I would be happy if you: Visit my Tomb Raider and Lara Croft Web Site: www.laracroftunlimited.cjb.com The Site will have a NEW DOMAIN and NEW DESIGN next year! IP: Logged

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