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Author | Topic: Can't get non eidos released wads to work.
Dondilinger Member Posts: 43 From: Registered: Dec 2000 | posted 07-18-2001 11:55 PM I am trying to make a level with the joby2.wad file. I have all the files necessary for a level to work and I have placed the script lines in the script and converted it. I saved it as Joby2.tom and ran tomb2pc. But nothing works. When the loading bar is done the boots me out. I have had the same effect on the other non eidos issued wads. If you know how to help me please do. Thanx IP: Logged
bob5 Member Posts: 315 From:SC Registered: May 2001 | posted 07-19-2001 06:55 AM Do you have the right script lines? Here is the script I have for Joby2 [Level] Name= Underneath The Sphinx Key= 11,Armory Key, $0005,$04b0,$0000,$c000,$0000,$0002 Key= 12,The Guards Keys, $0004,$0300,$0000,$c000,$0000,$0002 Puzzle= 1,Stone of Maat, $0002,$0500,$0000,$c000,$0000,$0002 Puzzle= 2,Stone of Khepri, $0002,$0500,$0000,$c000,$0000,$0002 Puzzle= 3,Stone of Atum, $0002,$0500,$0000,$c000,$0000,$0002 Puzzle= 4,Stone of Re, $0002,$0500,$0000,$c000,$0000,$0002 Puzzle= 5,Holy Scripture, $0017,$04b0,$4000,$0000,$0000,$0002 Puzzle= 6,Western Shaft Key, $0005,$0200,$0000,$0000,$0000,$000a Examine= 1,Scrap Of Paper, $0004,$0514,$0000,$4000,$0000,$0002 LoadCamera= 53127,1218,41006,52656,324,43654,0 Level= DATA\JOBY2,107 IP: Logged
Dondilinger Member Posts: 43 From: Registered: Dec 2000 | posted 07-19-2001 12:24 PM Got that. Exactly how it is suppose to be. It still crashes once it loads. Anyone else know how to help. IP: Logged
Dondilinger Member Posts: 43 From: Registered: Dec 2000 | posted 07-19-2001 11:34 PM Sorry to bump this up but I really need help with this. IP: Logged
Lupo Member Posts: 44 From: Registered: May 2001 | posted 07-20-2001 02:46 AM Try to make a level with one room and Lara only, w/o sound and other objects. If the game works you have some wrong references, if not, your wad is corrupted (check also messages on the level convertor, sometimes it helps). The best way is to use TRWest to import the objects you need for your level and create a new WAD based on one from Eidos. Check also if room 0 for LoadCamera is there! IP: Logged
Brad Casali Member Posts: 465 From:Sandusky, Ohio, USA Registered: Jun 2001 | posted 07-20-2001 06:48 AM Also, try and replacing the Lara with a lara from an offical wad. Don't forget to add those default_sprits too!!!!!! PS-Do you know how the sequence switches work, you know the ones with the hieroglyphs on them? ------------------ http://www.geocities.com/hicho15/Lpage.html IP: Logged

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