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Author | Topic: how do i convert my level into a real one?
ewan Junior Member Posts: 6 From:Scotland Registered: Jun 2002 | posted 06-15-2002 06:15 AM i have made a level but cannot use the convertor how do i use it to get my level on the game. + i downloaded a level named 'search in venice' but how can i play it? Can you help ,oh please! IP: Logged
Chronicles4 Member Posts: 65 From:Boylston, MA Registered: Jun 2002 | posted 06-15-2002 06:28 AM whatever wad you used for your level, use output wad, and in the graphics/wads folder, select the wad you used ??????.tom and load that into the level convertor when done, then press build all, and when its done, you can play your level, but the wad you used, you need to select the level it corresponds to. Settomb.TOM woulld be the tomb of Set, etc. to play a level, you need to put the correct files in the correct folders, put any .tr4 files into the data folder, put wads sfxs and etc. into wads, and put script and english into the trle base, remeber to put audio in the audio folder. glad to help ------------------ Creator of awesome levels on the TRLE: jokami63@yahoo.com ;) IP: Logged
David 070 Member Posts: 330 From: Registered: Apr 2001 | posted 06-15-2002 08:05 AM all of these questions you have are answered in the manual! ------ IP: Logged
Chronicles5 Junior Member Posts: 11 From:Boylston, MA Registered: Jun 2002 | posted 06-17-2002 08:56 PM quote: Originally posted by David 070: all of these questions you have are answered in the manual! ------ true, but the manual can be confusing at times, ------------------ Creator of great levels :) jokami63@yahoo.com IP: Logged
kcampbell539 Junior Member Posts: 5 From: Registered: Jun 2002 | posted 06-17-2002 10:14 PM Is it a .tr4 or a .tom file???????? [This message has been edited by kcampbell539 (edited 06-17-2002).] IP: Logged
Malte Member Posts: 290 From:Germany Registered: Apr 2002 | posted 06-18-2002 07:48 AM In the ZIP file of "Search in Venice" you find seven files called searchve.*. Copy these seven files (WAD, WAS, SFX, SAM, SWD, RAW, TOM and LAR) into the graphics\wads folder. Then start the level converter, click ADD (Edit Sript part) and then Build all. The two DAT files must be in the folder containing TOMB4.EXE, the WAV file in the audio folder. ------------------ Download my projects: Levels: Search in Venice! Tools: BmpToRaw 3 Skies: Star sky IP: Logged

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