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Author | Topic: TRWEST little problem
MagPlus Member Posts: 87 From:CHENEBIER,70,FRANCE Registered: Jan 2001 | posted 03-21-2001 02:18 AM I've made a title level with TRWEST and everything is correct. But the same level as a playable level crashes when lara comes onto the finish triggered square (this problem doesn't occur by using it as a title level with a flyby camera finishing the level with heavytrigger): The program attemps to load the next level but returns to window. I don't know what I am doing wrong ! If anybody knows ? Please help. IP: Logged
The Monolith Junior Member Posts: 14 From:USA Registered: Mar 2001 | posted 03-21-2001 12:01 PM Have you downloaded all the newest wad revisions? Have you altered any camera load coordinates in your script files other than the originals? If those dont work try triggering a different level and see if that one will load as oppossed to the one you are currently targetting. IP: Logged
Colin Grigson Member Posts: 776 From:LONDON, ENGLAND Registered: Jan 2001 | posted 03-21-2001 11:46 PM Have you set a load camera? Does the game crash if you load a saved game while playing? Col. ------------------ Come and visit us for all manner of TRLE related goodies New this week Temple of Jazimiya, The Ice Pyramid, Palace of Cyrus and The Lost Compass levels, plus a funky new download page and the chance to vote for your favourite level...and bats!!! IP: Logged
MagPlus Member Posts: 87 From:CHENEBIER,70,FRANCE Registered: Jan 2001 | posted 03-22-2001 11:45 AM I have all the revised WADS and have a load camera on my level. When I load a saved game, it works. When I try targetting another level, it crashes the same way. I also put the RIGHT number of the targetting level at its RIGHT place and pressed ENTER. The flyby camera OCB has the 14 bit set for heavy triggering too. (I already know all of this. It's for beginners !!!). My level only works with the flyby camera in the title level but not as a playable level. I'm wondering if it should not come from the Karnak WAD that was the base of my new level. I've already noticed that the tinting feature does not work with this WAD. I'll try to remake a new WAD with another one and tell back the results. Anyway, Here's my script file (for test only) : ;-------------------------------------- ; Title ;-------------------------------------- [Title] LoadCamera= 27834,-255,16158,25311,370,17345,2;src x,y,z target x,y,z, room Level= DATA\FOUILLES,110 ;-------------------------------------- ; Levels ;-------------------------------------- [Level] Name= Les Ruines de Philae ;Temple Of Karnak Horizon= ENABLED Layer1= 160,160,192,7 LensFlare= 250000,-32000,110000,128,96,0 Puzzle= 2,Statuette d'or,$0001,$0320,$0000,$0000,$0000,$0002 Puzzle= 3,Statuette des sables,$0001,$0320,$0000,$0000,$0000,$0002 Puzzle= 5,Oiseau des Seismes,$0003,$0300,$0000,$0000,$0000,$0002 Puzzle= 7,Clef des eaux,$0009,$0300,$0000,$0000,$0000,$0002 LoadCamera= 41864,-4259,26848,42136,-4252,28729,54 Level= DATA\PHILAE,107 [Level] Name= Les sables eternels ;The Tomb Of Seth Puzzle= 1,Oeil d'Horus,$0017,$0500,$0000,$0000,$0000,$0002 PuzzleCombo= 1,1,Fragment d'oeil,$0017,$0500,$0000,$0000,$0000,$0002 PuzzleCombo= 1,2,Fragment d'oeil,$0017,$0500,$0000,$0000,$0000,$0002 Puzzle= 2,Le sablier sacre,$0018,$0300,$0000,$0000,$0000,$0002 PuzzleCombo= 3,1,Fragment de cartouche 1,$0000,$0400,$0000,$0000,$0000,$0002 PuzzleCombo= 3,2,Fragment de cartouche 2,$0000,$0400,$0000,$0000,$0000,$0002 Puzzle= 3,Cartouche unilitŠre,$0000,$0400,$0000,$0000,$0000,$0002 Puzzle= 4,Cartouche dilitŠre,$0000,$0400,$0000,$0000,$0000,$0002 LoadCamera= 24800,8776,18824,26510,9086,19483,11 Level= DATA\SABLES,107 [Level] Name= Les Fouilles ;Temple Of Karnak LoadCamera= 27834,-255,16158,25311,370,17345,2 Level= DATA\FOUILLES,110 [Level] Name= Temple Of Karnak ;Temple Of Karnak Horizon= ENABLED Layer1= 128,96,64,7 Puzzle= 2,Statuette d'or,$0001,$0320,$0000,$0000,$0000,$0002 Puzzle= 3,Statuette des sables,$0001,$0320,$0000,$0000,$0000,$0002 Puzzle= 1,Talisman du Soleil,$0000,$0500,$0000,$0000,$0000,$0002 PuzzleCombo= 1,1,Disque du Soleil,$0000,$0180,$0000,$0000,$0000,$0002 PuzzleCombo= 1,2,D‚esse du Soleil,$0000,$04b0,$0000,$0000,$0000,$0002 Puzzle= 5,Oiseau des S‚ismes,$0003,$0300,$0000,$0000,$0000,$0002 Puzzle= 7,Clef des eaux,$0009,$0300,$0000,$0000,$0000,$0002 Key= 2,Clef du jardin,$0000,$0400,$0000,$c000,$0000,$0002 LoadCamera= 89366,-258,48077,88372,-1300,45701,0 Level= DATA\KARNAK,110 IP: Logged
Colin Grigson Member Posts: 776 From:LONDON, ENGLAND Registered: Jan 2001 | posted 03-22-2001 12:00 PM Ah-hah, now I have it. You can't make a title level from a wad that has horizon enabled. Try removing that line to disable or do it in a wad that doesn't have horizon..tomb of seth, catacombs or cleopatra's palace Col. ------------------ Come and visit us for all manner of TRLE related goodies New this week Temple of Jazimiya, The Ice Pyramid, Palace of Cyrus and The Lost Compass levels, plus a funky new download page and the chance to vote for your favourite level...and bats!!! IP: Logged
MagPlus Member Posts: 87 From:CHENEBIER,70,FRANCE Registered: Jan 2001 | posted 03-22-2001 12:05 PM Many Thanx for the answer ! I'll try to make it with settomb WAD and tell you back the results. IP: Logged
MagPlus Member Posts: 87 From:CHENEBIER,70,FRANCE Registered: Jan 2001 | posted 03-22-2001 03:18 PM Ok, Great, just by deleting the horizon graphics, everything works perfectly. So, many thanx to you Col. Time to go to bed now (00:20 AM in France) !! IP: Logged
Colin Grigson Member Posts: 776 From:LONDON, ENGLAND Registered: Jan 2001 | posted 03-22-2001 04:17 PM Just glad to help! Col. IP: Logged

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