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Author | Topic: Remaping Vortextes
LarzBritsh Member Posts: 433 From:LA, CA, USA Registered: Apr 2002 | posted 05-23-2002 04:07 PM Can someone explain to me how to remap vortextes to fix mesh connecting probs. I have already been to Turbo's page on remaping vortexes. But when i do follow his instructions it doesn't work and i get the standard access violation "Strpix.EXE" error. Can remapping only be done on vortexes where meshes connect or can it be done on any point? Im trying to fix this mesh by making the neck blue part and the red part become one connecting vortex: [This message has been edited by LarzBritsh (edited 05-23-2002).] IP: Logged
Tomb_Raider_Nut Member Posts: 1195 From:Millwaukee,Wi,USA Registered: Jun 2001 | posted 05-23-2002 05:09 PM Your're trying to connect them... in strpix?! if so you'd need to do that in a cad program. ------------------ Visit my site! Sign my guestbook! IP: Logged
LarzBritsh Member Posts: 433 From:LA, CA, USA Registered: Apr 2002 | posted 05-23-2002 05:32 PM no, just simply remap the votext to a new position. Like to fix the ponyail problem. IP: Logged
Tomb_Raider_Nut Member Posts: 1195 From:Millwaukee,Wi,USA Registered: Jun 2001 | posted 05-23-2002 05:45 PM Could you send the wad to me to see if i can get it to work? cause if you wouldn't be able to understand the way turbo said, well... chances are you won't understand the way i tell you either. to answer your question..... quote: Can remapping only be done on vortexes where meshes connect or can it be done on any point? I think you could do it at any point but it's not needed, all you have to fix is the ones that connect to the joints. [This message has been edited by Tomb_Raider_Nut (edited 05-23-2002).] IP: Logged

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