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Author | Topic: sent to windows on death/finish
possum problem Junior Member Posts: 15 From:England Registered: Feb 2002 | posted 04-03-2002 11:07 AM I’m new to the level editor so I don’t know if this is a common problem - (hope so) In my newly created level (using city WAD) when Lara dies or triggers the Finish I’m returned straight to Windows - instead of the menu screen or the load screen. How do I get the level to boot back to the correct place? IP: Logged
MIRAI/TRT Member Posts: 52 From:JAPAN Registered: Aug 2001 | posted 04-03-2002 11:14 AM crash on finish trigger: make sure you have your script set up, for it to jump to the next level. crash on death: your camera positions are not set up properly. pe@ce MIRAI IP: Logged

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