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Author | Topic: Motorcycle fall out
Raider of Tombs Member Posts: 442 From: The mining ship Red Dwarf Registered: Dec 2000 | posted 01-15-2001 06:50 PM In my level, Lara is going to Africa and is currently getting onto the huge steamer to go there. First question: I have the motorcycle so it looks like it is suspended from a crane over the deck. When Lara presses a switch, I want it to be released from the crane and fall onto the deck. How? Another thing: I want to edit the baddie AI so they won't attack Lara in this level. I want to have crewmembers (who unfortunately will have to be baddies) walking around the ship, too. Also, I can't get the smoke emmitters to puff upward (out of the funnels) Please help. When I am finished, I will try to post to Levelworld. I hope you can help me with this very complex and unusual level. IP: Logged
runningonair Member Posts: 129 From:London, UK Registered: Jan 2001 | posted 01-16-2001 04:49 AM You can use the follow AI for the badies they will only attack if they are attacked first. there are no other option on that. for the other, The only thing I can think of is a flipmap. I haven't used them my self but I think that would be the only possibility. IP: Logged
Reb@Eidos unregistered | posted 01-16-2001 12:14 PM You can enter the number 888 in the OBC menu to get the steam to emit sideways, but don't know if there is a number to get it to shoot upwards..you could experiment using different numbers or you could model 'funnels' with side vents! [This message has been edited by Reb@Eidos (edited 01-16-2001).] IP: Logged
Raider of Tombs Member Posts: 442 From: The mining ship Red Dwarf Registered: Dec 2000 | posted 01-16-2001 01:32 PM Thank you, it has just become a windy day on my boat, and the sideways smoke looks great! Thanks again. IP: Logged

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