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Author | Topic: How can I get the dragon from Citadel Gate to disappear?
TRoosevelt_26 Member Posts: 114 From:Tampu Tocco, Peru Registered: Dec 2001 | posted 12-24-2001 10:27 AM I know I can't kill him, but I want to make him disappear while Lara is in another room causing a cave-in. But anti-triggering him doesn't work! Any ideas, anyone? IP: Logged
qbg Member Posts: 184 From:Newtown, Powys, Wales Registered: Nov 2001 | posted 12-24-2001 10:44 AM In TRLR, the dragon doesn't die until the final cutscene of the level, where the SAS guard does the kamikaze. You dont see it happen, and if I remember correctly, you don't see the aftermath. So, I don't think it is possible. However, I don't know anyTHING about flipmaps because I haven't used one yet. You have tried using one, haven't you? IP: Logged
Turbo Pascal Member Posts: 118 From: Registered: Dec 2000 | posted 12-24-2001 11:50 AM Try using the "kill all triggers" object, that was the meaning for this null mesh, a way to make dissapear items that can't be killed on normal way, I know that this null mesh work in the original tomb4.exe but i am not sure if this was removed from the tomb4.exe included in the editor. tp. IP: Logged
qbg Member Posts: 184 From:Newtown, Powys, Wales Registered: Nov 2001 | posted 12-24-2001 12:28 PM quote: Originally posted by Turbo Pascal: Try using the "kill all triggers" object Hmm... I don't think that's a good object, at least by the sound of things. It sounds like something...um... useless? I dunno. Try it, anyway, TRoosevelt. IP: Logged
the_last_frustration Member Posts: 2466 From: Northern Alliance... I mean Northern Ireland Registered: Mar 2001 | posted 12-24-2001 12:32 PM can you make it so the cave-in ends up leading lara to another room, although it looks like the original one? that way you can create the effect that the dragon has dissappeared, when in fact it's just in another (now blocked off) room. IP: Logged
TRoosevelt_26 Member Posts: 114 From:Tampu Tocco, Peru Registered: Dec 2001 | posted 12-24-2001 03:31 PM Well, that's what I plan to do, but the darn dragon(s) keep screaming and roaring from underneath the earth (not a good effect). IP: Logged

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