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Author | Topic: making moveables open doors and triggering a camera at the same time
tomb raider fan Member Posts: 494 From:England, Sheffield Registered: Dec 2000 | posted 03-23-2002 07:30 AM i got a room and on the room floor is the letters N,E,S,W and 4 moveables in another room (they have the compass directions printed on top of the moveable so the player can tell where to put the moveable). i want to beable to push the 4 moveables on their squares(N,E,S,W)and when all of them are on their right squares a door will open and a camera shot will go to the door opening. sounds simple but i cannot do it for some reason. i did everything right but i don'no what the problem is. when i trigger the heavy for the moveable i do all that number thing in the trigger window.(pressing number 1-5 buttons). 1st problem is when lara pushes only one of the moveables on their square the camera shot goes into place. i want to be able to put all of the moveables on their squares and then the camera shot but it triggers only when lara pushes 1 moveable into place, ne ideas? 2nd problem is there are 4 squares on the floor(N,E,S,W) and 4 moveables(N,E,S,W) if all of them are put on their right squares the door opens but if they go onto the wrong squares, e.g east moveable to north square and north moveable to west square) the door still still opens i want the door to open just when the moveables are moved on their right squares, how do i it? IP: Logged
TRWad Member Posts: 227 From:Rotterdam Registered: Dec 2001 | posted 03-23-2002 10:22 AM 1st: I know some more levels where the camera switches at every frame. But there is maybe a way to do it. Make a flipmap that triggers after all blocks are on their place. Place the camera trigger in the flipped room. 2nd: Take a look at the libary project. There is a puzzle like this one in it (with the 4 colored blocks) IP: Logged

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