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tombraiderdan69 Member Posts: 157 From:San Diego,CA,USA Registered: Aug 2001 | posted 09-02-2001 02:17 AM put a horizon on a level cuz when i put one it shows up as a little circle thing on the floor! ------------------ please visit my site! www.trdanspage.homestead.com/index2.html For the latest news,reviews,etc... IP: Logged
Emma P Moderator Posts: 476 From:Suffolk, England Registered: Apr 2001 | posted 09-02-2001 02:24 AM You don't actually need to place the horizon in your level. As long as it is in your wad, and says Horizon= Enabled in the script file. It will automatically show up. To see the horizon, click on the little black square in your colour pallet at the bottom then click on the transparent button. Then texture any squares that you want to appear invisible (Ie, you can see the horizon through) they will appear white in the editor but will show the horizon when you play the game. ------------------ Emma: Stop it! Driber_IF: Stop it! Emma: Scary! IP: Logged
Driber_IF Member Posts: 1036 From:Den Haag, The Netherlands Registered: Apr 2001 | posted 09-02-2001 10:35 AM I suggest you do the tutorial which is the main part of the manual. It coveres all the basic things like horizons, triggers, baddies, etc... ------------------ Tomb Raider - Ancient Legends levels (2), walkthroughs, tutorials, wallpapers and other TR goodies on driber.cjb.net !!! new: the full release of the OBJECTS ARCHIVE is out !!! IP: Logged
psiko Member Posts: 506 From:Rome Registered: Mar 2001 | posted 09-03-2001 05:12 AM replace it as "HORIZON". It has to be 3x3 or 5x5 TR-squares large in a DXF file (this means 30.72x30.72 units) ------------------ | |--->> psiko <<---| | DOWNLOAD the TECHNOEGYPTIANS PORTAL http://tombraider.videogame.it/giochi/trle/livelli/tep.zip First level from "Tomb Raider A - The TechnoEgyptians" [This message has been edited by psiko (edited 09-03-2001).] IP: Logged

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