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Author | Topic: How to texture the Object????
sylscm Junior Member Posts: 5 From:fabreville Registered: Apr 2002 | posted 04-14-2002 03:24 PM How can i texture object with the Textures that used to build my level, the texture taht i want to put on the object is the texture showing on the right side of the trle and i use it for the walls, floors and ceilling. Is it possible to use these textures instead of what they suggest? When i tried with Strpix, the software do not display the textured that i put on the right side of the TRLE. Can someone help me thanks sylscm IP: Logged
Data Moderator Posts: 1527 From:Omicron Theta science colony Registered: May 2001 | posted 04-15-2002 09:14 AM The textures that you use in the room editor are not he same as the textures that are used with objects, object textures are held in the wad string. Use Strpix to export the textures from a wad and then use an art application the change them if that is what is required. IP: Logged
sylscm Junior Member Posts: 5 From:fabreville Registered: Apr 2002 | posted 04-16-2002 03:55 AM Sorry how do you do that export texture from wad and with a graphic application you do the modification. i have photoshop 6 is that help. Can you please tell how i should do that. really apprecaite it thank IP: Logged
Data Moderator Posts: 1527 From:Omicron Theta science colony Registered: May 2001 | posted 04-16-2002 12:08 PM You will find the option to export from the pull down menu in STRpix. Firstly load in the wad and then select 'texture' menu and click on 'export to bitmap'. Now load the bitmap into Photoshop and edit the textures or texture that you wish to change by cut and pasting the new texture or textures. When finished, save the bitmap and then 'import' back into STRpix and save your wad. It is always a good idea to keep backups of your work. IP: Logged
sylscm Junior Member Posts: 5 From:fabreville Registered: Apr 2002 | posted 04-16-2002 04:39 PM Thank you a millions time. I will try that shortly. I will give you fedd back of this. Thanks again really appreciate it sylscm IP: Logged

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