"UnofficialTRLE Chatbox Network - Live Help & Chat
TRLE FAQ and Community

| Eidos Interactive Forums Tomb Raider - The Level Editor Creating Snow with 3D Studio max profile | register | preferences | faq | search

UBBFriend: Email This Page to Someone! | next newest topic | next oldest topic

Author | Topic: Creating Snow with 3D Studio max
Tombhead_76 Junior Member Posts: 7 From:England Registered: Jun 2002 | posted 06-27-2002 01:49 PM i have just started learning 3d studio max, and have come across the snow effects under particles, but when i animate it i try to export as .3ds but it says there is no data to save. does anyone know what i need to do? also is there anyone on the forums who has any tutorials to help with the making of custom tomb raider objects in 3d studio max? thank you IP: Logged
seven125 Member Posts: 222 From:Austria Registered: Jan 2001 | posted 06-27-2002 01:58 PM I don't want to discourage you but learning 3d studio max is really a big effort and you shouldn't do it only for this level editor but thats not my business. There are a lot of tutorials with 3d studio max. Try them! IP: Logged
snickrep Member Posts: 332 From:Vero Beach, Florida , USA Registered: Nov 2001 | posted 06-27-2002 02:02 PM yes you are right seven125, learning 3D studio max is a big effort, but Tombhead_76 is just learning 3D studio and wants to learn some basic stuff. Making 3D objects for the tomb raider level editor is not that hard, it just takes some time. You need to know the basic stuff to 3D model and creating objects for the tomb raider level editor is great practice! Good luck tombhead_76 Also I am learning 3D studio Max IP: Logged
seven125 Member Posts: 222 From:Austria Registered: Jan 2001 | posted 06-27-2002 02:05 PM Yes! I probably was a little bit too pessimistic. But 3d studio max is a really amazing programm! You can do (allmost?) everything with it. ------------------ Don't dream your life, but live your dream MY_DIGITAL_HOME IP: Logged
D.Jackson Junior Member Posts: 11 From:Germany Registered: Jun 2002 | posted 06-27-2002 02:11 PM Forget the particle system, the snow is contained as object in the EXE and as object (waterfall) the liquid operational sequence of the level would impair. I have already try rains in this kind to close, but the level was only played jerky. Tom IP: Logged
Wee Bald Man Member Posts: 680 From:Left Luggage Locker #27, Terminal 3, Heathrow Airport, London. Registered: May 2001 | posted 06-27-2002 02:23 PM Hi Tombhead_76, The reason that you can't export snow is that it is a particle system. There is no geometry in particle systems because they are normally used to create complex natural events which are random such as flocks of birds, rain, smoke, fire etc. The results of particle systems can only be rendered - each flake of snow is not physically presence in the MAX scene, it is 'drawn' in the render. A .3DS mesh requires physical geometry to be present in the scene. In order to create snow which you could export to a mesh, you would have to create individual snowflakes and animate them using Space Warps or the Crowd Behaviour (in the Biped plug-in). There are many MAX tutorials on the web. Just search for 'MAX tutorials' on the Web. Try the following link to start with: http://www.3dcafe.com/asp/tut3ds.asp MAX does take a long time to learn, but once you know it, you can apply your knowledge to any 3D tool in the future. Good luck. WBM P.S. The link above doesn't explain how to export meshes / animations to TRLE - it's a list of tutorials which will help you to understand how to use MAX. You will need to learn several other tools in order to do what you want to do: TRViewer, Strpix, TRWest, and a paint program like PhotoShop or similar. ------------------ Pray that there's intelligent life somewhere up in space, 'Cause there's bugger all down here on Earth. [This message has been edited by Wee Bald Man (edited 06-27-2002).] IP: Logged
Tombhead_76 Junior Member Posts: 7 From:England Registered: Jun 2002 | posted 06-27-2002 02:39 PM thanx Wee Bald Man, and everyone else who replied to my message, i undersand that learning 3d studio max is no small task but i have lots of free time and a desire to learn thanx again everyone oh and D.Jackson is there any chance you could upload that level with the rain somewhere or post some screenshots? IP: Logged
TheMask Member Posts: 530 From:the Coco Bongo Club Registered: Dec 2000 Registered: Dec 2001 Registered: May 2002 | posted 06-28-2002 04:29 AM I'm also learning 3D Studio MAX now IP: Logged
D.Jackson Junior Member Posts: 11 From:Germany Registered: Jun 2002 | posted 06-28-2002 05:01 AM quote: Originally posted by Tombhead_76: oh and D.Jackson is there any chance you could upload that level with the rain somewhere or post some screenshots?[/B] Sorry, but it did not function correctly there I it deleted. But one can build it fast, the principle is the same as with the waterfall, only which I took as textures which with rain drops. Tom ------------------ IP: Logged

All times are PST (US) | next newest topic | next oldest topic
Administrative Options: Close Topic | Archive/Move | Delete Topic
| Hop to:

Contact Us | Eidos.com

[Copyright 1999/2000 - Eidos Interactive, Inc.; Mpath Interactive]

Powered by Infopop www.infopop.com © 2000
Ultimate Bulletin Board 5.45c