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Author | Topic: Texture on Vertical doors
john sutton Junior Member Posts: 26 From:A Brave New World Registered: Aug 2001 | posted 11-14-2001 08:43 AM is there any way to texture a vertical door with more than 1 seethrough texture or do I have to build lots of stacked rooms each with a 4 click texture height? example - see through link fences and the aviary in trla IP: Logged
craziej2k Member Posts: 88 From:in front of my PC Registered: May 2001 | posted 11-14-2001 10:07 AM I don't understand what you mean. is there an example in one of the levels that came with the editor? Crazie J ------------------ If ingnorance is bliss I'm in heaven!!! IP: Logged
Jantje Member Posts: 108 From:The Netherlands Registered: May 99 | posted 11-14-2001 10:25 AM He means, on a normal vertical surface, you have to higher or lower the floor or ceiling to prevent texture stretching. How can this be achieved on a door 'surface'? Jan IP: Logged
Conan the Barbarian Member Posts: 427 From:Basingstoke, Hampshire, England Registered: Aug 2001 | posted 11-14-2001 05:09 PM You should be able to. Remember those texture splits on the walls - (there are actually 5 available). Well you can apply those to doors too (here I'm referring to the door apertures). You do need to be careful about affecting the adjoining rooms floors and ceilings though. If it's door objects then that would require retexturing the door (in StrPix I think) ------------------ Conan the Barbarian email: conanthebarbarian@ntlworld.com a.k.a. Ted Swippet email:tswippet@hotmail.com IP: Logged
john sutton Junior Member Posts: 26 From:A Brave New World Registered: Aug 2001 | posted 11-15-2001 01:12 AM Say for example you want to add a see through fence between 2 doors with no passage. You create 2 rooms - adjust the all split to allow good texturing - highlight the wall between the rooms - click on door and viola - joined rooms. To apply the textures click on the door click doublesided click on toggle opacity and ---- no wall split just one big wall If you adjust the wall split with the door highlighted you actually adjust the floor and ceiling panels in the other room. The only TRLE level I have seen it in is Tomb of Seth with the cobwebs - but it seems to be just 1 texture Think back to TR3 and the end of the Nevada desert level and the high security compound any suggestions IP: Logged
Conan the Barbarian Member Posts: 427 From:Basingstoke, Hampshire, England Registered: Aug 2001 | posted 11-15-2001 01:17 AM I'll try and make you a little demo once I've had some breakfast - watch this space and your email box ------------------ Conan the Barbarian email: conanthebarbarian@ntlworld.com a.k.a. Ted Swippet email:tswippet@hotmail.com [This message has been edited by Conan the Barbarian (edited 11-15-2001).] IP: Logged

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