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Author | Topic: i've had problems with this, and i never could understand what eidos said
Tomb_Raider_Nut Member Posts: 336 From:Millwaukee,Wi,USA Registered: Jun 2001 | posted 09-28-2001 08:04 PM It's getting part of a texture animation to work. ------------------ Wisconsin, the best state in America (if you subtract all the taxes) IP: Logged
aktrekker Member Posts: 454 From:WA, USA Registered: Apr 2001 | posted 09-28-2001 08:35 PM Somewhere in your level, where you can't get to it, make a 1x1 room. Now pick a tile in the animation range and put it somewhere in that room. Now you can do partial tiles in that animation range and they will animate. IP: Logged

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