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Author | Topic: Setting multiple trigger for one event
CuriousRom Member Posts: 217 From:Hérouville France Registered: May 99 | posted 01-05-2001 02:00 PM I have four switches in my level, and when you've pushed them all 4 I want a room to be flipped... How do I do ? I trigger a switch as a "switch". Then I trigger the flipmap with one code bits button pushed, and repeat the process on every switch ? I also discovered that there's a limit at how much objects you can place in a room. Too bad. Well, my puzzle's gonna work, but I wish I could do it the way I want... I will try to trigger things from outside the room... Well, I'm going to bed now it's 11 pm. Hope I get some answers, so I can finish my level quickly... Thanks in advance IP: Logged
hagar Member Posts: 102 From:Phoenix, Arizona, USA Registered: Dec 2000 | posted 01-05-2001 03:04 PM You are doing it the wrong way. Change the bit settings in the switch triggers. When Lara has pushed all four lever switches, all five bits must have been set. IP: Logged
CuriousRom Member Posts: 217 From:Hérouville France Registered: May 99 | posted 01-06-2001 03:20 AM Thanks a lot, I'll do that IP: Logged

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