| Eidos Interactive Forums Tomb Raider Level Editor Is it possible to... profile | register | preferences | faq | search

UBBFriend: Email This Page to Someone! | next newest topic | next oldest topic

Author | Topic: Is it possible to...
Ekim642 Member Posts: 440 From:CT, USA :-) Mooooooooootown! Cows overpopulate people Registered: Apr 2001 | posted 05-04-2001 02:28 PM Remember in TRII, the Monks? If you killed one, the rest would not like you anymore? Well is that possible with the Level Editor. (It probably requires heftly triggering and AI) :-) ------------------ Lara's Humble Abode - Newsletter, forums, chat, news, hundreds of levels, and everything else that is Tomb Raider. www.trlaracroft.co.uk IP: Logged
psiko Member Posts: 454 From:Rome Registered: Mar 2001 | posted 05-04-2001 07:15 PM I read somewhere that it is not possible, couse they need a particular AI that it is not included in our wad.... ------------------ | |--->> psiko <<---| | IP: Logged
Ekim642 Member Posts: 440 From:CT, USA :-) Mooooooooootown! Cows overpopulate people Registered: Apr 2001 | posted 05-04-2001 07:32 PM DAMN! In the level I am making, I want to make people walking around the streets. And if Lara shoots them, the whole town goes against them. That's too bad they didn't give us that AI. :-( ------------------ Lara's Humble Abode - Newsletter, forums, chat, news, hundreds of levels, and everything else that is Tomb Raider. www.trlaracroft.co.uk IP: Logged
PhotonElf Junior Member Posts: 15 From:NYC Registered: Apr 2001 | posted 05-04-2001 08:11 PM every time I use the sas soildiers with the patrol AI they never attack Lara unless she shoots at them. IP: Logged
Driber_IF Member Posts: 823 From:Den Haag, The Netherlands Registered: Apr 2001 | posted 05-05-2001 06:57 AM yes, but that's with just one SAS when encountering another one, he won't attack if you killed off the first SAS, right? ------------------ Custom TR levels, textures and other TR goodies on www.driber.cjb.net IP: Logged
Colin Grigson Member Posts: 776 From:LONDON, ENGLAND Registered: Jan 2001 | posted 05-07-2001 04:11 PM I dunno if you've played Infiltration by Rene Winkler, in that the SAS guys all come after you once you've shot at one of them, although I only noticed while in a fight with one, another SAS came running in and started blasting. Ekim, I know how you feel I've been asking for the Tibetan Monks for ages....ah well maybe one day Col ------------------ Come and visit us for all manner of TRLE related goodies New this week The Forgotten City of Sanus, Tower Bridge Incident, Castle O'Dwyer and Little Tomb of Egypt Levels, plus a Chat Room, the chance for trle webmasters to join the TRLE WebRing and the only site with WADFixer IP: Logged
Driber_IF Member Posts: 823 From:Den Haag, The Netherlands Registered: Apr 2001 | posted 05-08-2001 05:30 AM what's the url for that level? ------------------ Custom TR levels, textures and other TR goodies on www.driber.cjb.net IP: Logged
Colin Grigson Member Posts: 776 From:LONDON, ENGLAND Registered: Jan 2001 | posted 05-08-2001 06:00 AM You can get it from our downloads page but just this once I'll give you the direct link...lol Infiltration Col. ------------------ Come and visit us for all manner of TRLE related goodies New this week The Forgotten City of Sanus, Tower Bridge Incident, Castle O'Dwyer and Little Tomb of Egypt Levels, plus a Chat Room, the chance for trle webmasters to join the TRLE WebRing and the only site with WADFixer IP: Logged
Driber_IF Member Posts: 823 From:Den Haag, The Netherlands Registered: Apr 2001 | posted 05-08-2001 06:10 AM The direct link didn't work, but I've got it from your site btw: do you want my 2 levels for download on your site? ------------------ Custom TR levels, textures and other TR goodies on www.driber.cjb.net IP: Logged
Colin Grigson Member Posts: 776 From:LONDON, ENGLAND Registered: Jan 2001 | posted 05-08-2001 06:16 AM Depending on when you read the post..it should work now and if you want us to host your levels we would be more than happy to do so. Col. ------------------ Come and visit us for all manner of TRLE related goodies New this week The Forgotten City of Sanus, Tower Bridge Incident, Castle O'Dwyer and Little Tomb of Egypt Levels, plus a Chat Room, the chance for trle webmasters to join the TRLE WebRing and the only site with WADFixer IP: Logged
Colin Grigson Member Posts: 776 From:LONDON, ENGLAND Registered: Jan 2001 | posted 05-08-2001 06:30 AM quote: Originally posted by Colin Grigson: Depending on when you read the post..it should work now and if you want us to host your levels we would be more than happy to do so. Although we only post up toms so we would need the original tom files. Any custom textures you have used are saved in the tom and if you have used TRWest to add things just let us know what and from where and we can create a 2 Kb script file which will automatically create all the necessary WAD files, even if you have changed the name. Col. IP: Logged
Driber_IF Member Posts: 823 From:Den Haag, The Netherlands Registered: Apr 2001 | posted 05-08-2001 07:05 AM do you mean a TRwest script? ------------------ Custom TR levels, textures and other TR goodies on www.driber.cjb.net IP: Logged
Colin Grigson Member Posts: 776 From:LONDON, ENGLAND Registered: Jan 2001 | posted 05-08-2001 07:32 AM Yep a TWS file, the only reason I asked for a list rather than your script is they are easier to make in one go, by taking everything you added out of the original wad then put all your custom stuff back in then save your script. If you want to send us your script that would save me doing it, but I know when I was building a level in TRWest I added something then saved the wad, then two weeks later added something else, what I had first added now showed as the wad I'd added it to not the WAD it came from i.e. SAS City now read SAS Catacomb so any script I made from that would have crashed on anybody else's PC. Sorry if this is teaching granny to suck eggs. r u on MSN Messenger if you are you can get me on col@tombraider-customlevels.fsnet.co.uk Col. IP: Logged

All times are PST (US) | next newest topic | next oldest topic
Administrative Options: Close Topic | Archive/Move | Delete Topic
| Hop to:

Contact Us | EidosGames.com

[Copyright 1999/2000 - Eidos Interactive, Inc.; Mpath Interactive]

Powered by Infopop www.infopop.com © 2000
Ultimate Bulletin Board 5.45c