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Author | Topic: Changing the sky color
Netslider Member Posts: 176 From:Entroncamento, Portugal Registered: Feb 2001 | posted 02-14-2001 11:41 AM I don't know if this works, but it might work. Create a bitmap 512x256 16bit and put it in the folder "Logo" of the Level Editor, now open the program "packer", this should convert the image to a .raw file format, now put the new .raw file in the folder with the sky graphic. IP: Logged
Reb@Eidos unregistered | posted 02-15-2001 12:31 PM You're right...the .raw file determines the sky color and the changes will not take affect until after you make a new TR4 file. IP: Logged

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