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Author | Topic: Diagonal Walls
LeeO Member Posts: 449 From: Registered: May 2001 | posted 10-20-2001 09:43 AM In the TRC level "escape with the iris" the walls are diagonal at one point. How is this done? IP: Logged
trlestuff Member Posts: 348 From:Donald Oregon Usa Registered: Jul 2001 | posted 10-20-2001 09:51 AM either objects or a feature not in the tr4 editor ------------------ Colin<>Trlestuff Levels.Wads.Tools.Sites.Stuff IP: Logged
LeeO Member Posts: 449 From: Registered: May 2001 | posted 10-20-2001 10:06 AM Bugger then... IP: Logged
psiko Member Posts: 598 From:Rome Registered: Mar 2001 | posted 10-20-2001 10:36 AM it's an object. Now with strpix 3.6 you can create every wall you need (and set its collision) IP: Logged
GokuZ Member Posts: 77 From:UK Registered: Sep 2001 | posted 10-20-2001 03:31 PM Oooh has anyone made diagonal object walls that are (4 clicks high that can be downloaded I reallly need then to add more detail to my level IP: Logged
the_last_frustration Member Posts: 1982 From:Northern Ireland Registered: Mar 2001 | posted 10-20-2001 03:50 PM ...why not use a normal object (like the raising walls in catacombs for example) and set it at a diagonal in the corner or something? worth a try, no? IP: Logged
Michiel Member Posts: 281 From: Registered: Jan 2001 | posted 10-21-2001 02:59 AM Extarct it from the excape from the iris level. if you rotate it 45 degrees you have a wall with colesion. retexture is to your own style. IP: Logged

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