| Eidos Interactive Forums Tomb Raider Level Editor new sounds profile | register | preferences | faq | search

UBBFriend: Email This Page to Someone! | next newest topic | next oldest topic

Author | Topic: new sounds
Nigel1985 Member Posts: 630 From:England Registered: Feb 2001 | posted 03-27-2001 04:46 PM how do you add new sounds, i took the sound i wanted and used sound recorder and saved it as a 44 16bit stereo sound file and put it into the audio folder as 003, one they dont have, whats wrong cause it doesnt work ------------------ Tomb Raider News http://clik.to/tombraidernews Now with Level Editor help guides and much much more! IP: Logged
EnterSandman Member Posts: 72 From:Johnson City, Tennessee, USA Registered: Jan 2001 | posted 03-27-2001 07:27 PM Don't know if this will work for you, but this is what I had to do. First, I took the sound I wanted to record and turned it into a regular .wav file (not the 44/16 stereo deal). Second, I burned the .wav to CDRW as an audio track (like a real song would be). Third, I recorded the sound file from the CDRW to my hard drive in the 44/16 stereo as 001.wav (also one they don't have). Last I put the the 001.wav into my audio folder and when I triggered it, it worked perfectly. Hope this might give some kind of insight. ------------------ It's easier to get forgiveness than permission IP: Logged
Nigel1985 Member Posts: 630 From:England Registered: Feb 2001 | posted 03-28-2001 03:40 AM yeah i dont have a cd burner though, im trying to use a sound from the sound samples folder. thanks ------------------ Tomb Raider News http://clik.to/tombraidernews Now with Level Editor help guides and much much more! IP: Logged
Nigel1985 Member Posts: 630 From:England Registered: Feb 2001 | posted 03-28-2001 03:56 AM if its not to much to ask(since you have a rerecordable drive could you burn the sound and then change it and send it to me? thanks ------------------ Tomb Raider News http://clik.to/tombraidernews Now with Level Editor help guides and much much more! IP: Logged
EnterSandman Member Posts: 72 From:Johnson City, Tennessee, USA Registered: Jan 2001 | posted 03-28-2001 04:09 AM Sure! Tell me which sound file you want from the samples folder and I'll get it to you. It will be some time before I can get it to you, though, because I'm at work right now and have about 11 1/2 more hours to go. Just let me know which one you need. There is probably an easier way to do this than what I'm doing with the CDRW, but I this is all I know. ------------------ It's easier to get forgiveness than permission IP: Logged
Nigel1985 Member Posts: 630 From:England Registered: Feb 2001 | posted 03-28-2001 11:31 AM i want the water fill one and the explosion1 thanks! ------------------ Tomb Raider News http://clik.to/tombraidernews Now with Level Editor help guides and much much more! IP: Logged
robbase Member Posts: 425 From:the other side of the puddle Registered: Mar 2001 | posted 03-28-2001 01:26 PM Hey Nigel try saving it as microsoft adpcm 44,100hz 4 bit stereo. I don't think 16 bit will work __ROB__ IP: Logged
EnterSandman Member Posts: 72 From:Johnson City, Tennessee, USA Registered: Jan 2001 | posted 03-28-2001 02:32 PM That's right, I don't know what I'm thinking. It's not 44/16, it's 44Khz, 8-bit and in Microsoft ADPCM Wav format. Monolith mentioned that in another post dealing with sound/.wav files. Try the format above, Nigel, and I'll still send you those 2 files after I get home tonight. ------------------ It's easier to get forgiveness than permission IP: Logged
The Monolith Junior Member Posts: 14 From:USA Registered: Mar 2001 | posted 03-28-2001 03:18 PM I think I might have said it was 8-bit, but 4 bit should be the default for one of ADPCM files, dont worry, it still sounds good. I ripped a 128k mp3 into wav and then into ADPCM wav and it still sounded great, I recommend music match jukebox to do the conversion and then Sound Forge XP or equiv to do the conversion to ADPCM. IP: Logged

All times are PST (US) | next newest topic | next oldest topic
Administrative Options: Close Topic | Archive/Move | Delete Topic
| Hop to:

Contact Us | EidosGames.com

[Copyright 1999/2000 - Eidos Interactive, Inc.; Mpath Interactive]

Powered by Infopop www.infopop.com © 2000
Ultimate Bulletin Board 5.45c