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Author | Topic: HOW to: make your own skies...!!
mirai Member Posts: 94 From:Tokyo, Japan Registered: Nov 2000 | posted 01-15-2001 09:05 AM It is hard to keep up. This problem may have already been answered. So here it is again...deja vu or not. The manual is error about editing your own skies (using CITY.WAD ) You can't just copy out the RAW, change the colour and then put it back. Because the 'colouring of the sky' command is in the script file instead. Also you can edit any levels sky not just City WAD. Here's what I did. Get the RAW file from any of the WADs. Import at 256 x 256. Make your sky graphic (stars, fire, whatever) save that back where you got it from. then in the script file your will notice there is this command: 'layer1'. The layer is the colour of the sky. So for dark blue put this: layer1= 16,16,64,7 (it's the R/G/B. I don't know that the 4th number does...) Then make a new script. there you have it. Your new moving sky. pe@ce MIRAI ps. Oh yes, to edit the HORIZON graphics, just use TURBO PASCAL'S strpix prog. IP: Logged
Striffelbuur Member Posts: 274 From:Amsterdam, NH, Netherlands Registered: Dec 2000 | posted 01-15-2001 09:31 AM Hi, quote: Originally posted by mirai: It is hard to keep up. This problem may have already been answered. So here it is again...deja vu or not. Well, actually my skies worked fine; I tried altering the Layer1-line as you suggested, but this removed the moving clouds at the top of the level. I use StrPix to edit textures beforehand, and TRViewer to edit them after I've compiled a .tr4-file. Best regards, Striffelbuur. IP: Logged
Jantje Member Posts: 93 From:The Netherlands Registered: May 99 | posted 01-15-2001 11:34 AM With the fourth number you can change the speed of the sky, enter a negative number to reverse the direction... ------------------ "Ahahahaha, right, in your next life!" Sophia Leigh (or is it Lee?) IP: Logged
runningonair Member Posts: 129 From:London, UK Registered: Jan 2001 | posted 01-16-2001 04:56 AM Really great information guys! I'm in your debt. regards IP: Logged

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