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Author | Topic: problems with triangular polygons in strpix3 (beta)
doron Member Posts: 227 From:rishon le zion , IL Registered: Apr 2001 | posted 04-26-2001 02:02 PM I have been creating model of lara's head with sun glasses using strpix3 but I can't flip or rotate a triangular polygons so lara's head has no face, does anyone know if there is a new version of the strpix? (not the BETA version). PLEASE HELP!! ------------------ <><> Doron <><> IP: Logged
Fips Member Posts: 120 From:Germany-Heidenheim Registered: Apr 2001 | posted 04-26-2001 02:08 PM try this link: http://www.geocities.com/cyber_pascal/Main.htm Fips ------------------ visit my page and geht lots of textures and all the TR4 Wad's at: http:you.are.at/fips IP: Logged
Turbo Pascal Member Posts: 67 From: Registered: Dec 2000 | posted 04-26-2001 04:28 PM >I have been creating model of lara's head >with sun glasses using strpix3 but I can't >flip or rotate a triangular polygons so >lara's head has no face, does anyone know >if there is a new version of the strpix? >(not the BETA version). >PLEASE HELP!! Nope, there is not any new strpix3 with correct triangular texturing. Maybe i will spend some times this weekend in this problem, i will ask to my friend and master modeler E.popov about how texture correctly triangular polys. Stay tuned. t.p. IP: Logged

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