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Author | Topic: *$~$! Flipmaps!!
deviant Member Posts: 59 From:u.k. Registered: Jan 2001 | posted 05-08-2002 10:34 AM I am trying to get 2 rooms to flip when a switch is pushed.....all i wantto do is make it seem like lara is turning on the lights, and this works fine for one room, but the second room WILL NOT flip.....if I place the trigger on a plain square in front of the square I am using for the switch/flipmap triggers it works fine...what is this all about?? IP: Logged
ve2ylr Junior Member Posts: 16 From:Lachine Registered: Jan 2002 | posted 05-08-2002 10:50 AM i think your second room don't have time to flip because your trigger dissapear !!! with the flip of the first room..... bob IP: Logged
ve2ylr Junior Member Posts: 16 From:Lachine Registered: Jan 2002 | posted 05-08-2002 10:52 AM You can overcome this by placing your second trigger (for the second room) on the flipped floor (of the first room)... Bob IP: Logged
:maxx: Junior Member Posts: 6 From: Registered: Nov 2001 | posted 05-08-2002 11:26 AM "flipping time" may not be the problem. just a thought: check if you have assigned the same flipmap number (next to the "F" button) for both rooms. you only need one trigger to flip all rooms with the same flipmap number at once. not separate triggers for each room! IP: Logged

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