"Unofficial" TRLE Network & Chatbox
TRLE FAQ and Community

| Eidos Interactive Forums Tomb Raider Level Editor TR1 objects - doors and blocks profile | register | preferences | faq | search

UBBFriend: Email This Page to Someone! | next newest topic | next oldest topic

Author | Topic: TR1 objects - doors and blocks
SW Junior Member Posts: 29 From: Registered: Mar 2001 | posted 12-27-2001 09:00 AM I have managed to extract a pushable block from a TR1 wad and put it in a custom wad (in a pushable object slot) but it always comes out crooked in the level editor, i.e. it does not sit exactly on the square but at an angle. Doors seem to do this as well. Is there a way of editing these objects? IP: Logged
Tomb_Raider_Nut Member Posts: 581 From:Millwaukee,Wi,USA Registered: Jun 2001 | posted 12-27-2001 12:24 PM with a cad program, maybe. send them to me in dxf formatt, and i'll have a look at them. trnut86@wi.rr.com ------------------ Site just Updated! Visit my site! Sign my guestbook! TR Nut's Resturaunt IP: Logged
SW Junior Member Posts: 29 From: Registered: Mar 2001 | posted 12-28-2001 03:40 AM TRNut - Thanks very much for offering to help - I have e-mailed the objects to you, hopefully in the correct format. IP: Logged
Tomb_Raider_Nut Member Posts: 581 From:Millwaukee,Wi,USA Registered: Jun 2001 | posted 12-28-2001 09:57 AM yes, the formatt was correct. check you mail. ------------------ Site just Updated! Visit my site! Sign my guestbook! TR Nut's Resturaunt IP: Logged

All times are PST (US) | next newest topic | next oldest topic
Administrative Options: Close Topic | Archive/Move | Delete Topic
| Hop to:

Contact Us | Eidos.com

[Copyright 1999/2000 - Eidos Interactive, Inc.; Mpath Interactive]

Powered by Infopop www.infopop.com © 2000
Ultimate Bulletin Board 5.45c