| Eidos Interactive Forums Tomb Raider Level Editor Ankor Wat water??? profile | register | preferences | faq | search

UBBFriend: Email This Page to Someone! | next newest topic | next oldest topic

Author | Topic: Ankor Wat water???
Pussycat Member Posts: 112 From:Sweden Registered: Mar 2000 | posted 01-10-2001 07:16 AM I started makinf a level using the Ankor Wat wad. I used the ankortemp.prj as I was told to do in the read me file. But the water animations still don't run properly. It looks like they run very fast. What am I doing wrong? Is there any way to change the speed of the animation? What did I miss? Any help would be appriciated. IP: Logged
MrEDude Member Posts: 278 From:Niagara Falls, Ontario, Canada Registered: Nov 2000 | posted 01-10-2001 07:58 AM Did you make sure to include the "cascade" texture somewhere in your level, as described in the readme file? ------------------ Just putting in my two cents. IP: Logged
hagar Member Posts: 102 From:Phoenix, Arizona, USA Registered: Dec 2000 | posted 01-10-2001 08:57 AM Yes, you have to use one of the cascade textures but you don't have to actually use it in your pool of water. I put mine on the ceiling in a corner and hid it with a shadow bulb. IP: Logged
friendcalled5 Junior Member Posts: 19 From:Derbyshire, England Registered: Jan 2001 | posted 01-10-2001 10:24 AM You don't even have to that. Make a 1x1x1 room and put the cascade texture in there, it doesn't have to be connected to any of your other rooms. IP: Logged
Pussycat Member Posts: 112 From:Sweden Registered: Mar 2000 | posted 01-10-2001 10:49 AM Aha! I guess I missed that part. Thanx for your help. You've been great. IP: Logged

All times are PST (US) | next newest topic | next oldest topic
Administrative Options: Close Topic | Archive/Move | Delete Topic
| Hop to:

Contact Us | EidosGames.com

[Copyright 1999/2000 - Eidos Interactive, Inc.; Mpath Interactive]

Powered by Infopop www.infopop.com © 2000
Ultimate Bulletin Board 5.45c