"UnofficialTRLE Chatbox Network - Live Help & Chat
TRLE FAQ and Community

| Eidos Interactive Forums Tomb Raider - The Level Editor Clear Body option profile | register | preferences | faq | search

UBBFriend: Email This Page to Someone! | next newest topic | next oldest topic

Author | Topic: Clear Body option
Malte Member Posts: 57 From:Germany Registered: Apr 2002 | posted 04-13-2002 10:41 AM Hi Does anybody know for what the "Clear Body" option in the OCB is useful? IP: Logged
Netslider Member Posts: 666 From:Entroncamento, Portugal Registered: Feb 2001 | posted 04-14-2002 03:29 AM I also would like to know that ------------------ Keep visiting Tomb Raider Level Editing: IP: Logged
hteS Member Posts: 1043 From: yellaV of the sgniK, tpygE Registered: Aug 2001 | posted 04-14-2002 03:30 AM me2! ------------------ IP: Logged
Data Moderator Posts: 1535 From:Omicron Theta science colony Registered: May 2001 | posted 04-14-2002 08:27 AM The 'Clear body' option when applied to an enemy (that still has to be triggered of course) turns the enemy into a statue; he does not move. IP: Logged
Malte Member Posts: 57 From:Germany Registered: Apr 2002 | posted 04-15-2002 12:51 PM Hmmmmm . . . Not very useful but ... thanx! But I've got still two questions: 1) Can you kill such an enemy? 2) Is there any other way to use that option with other objects? IP: Logged
Data Moderator Posts: 1535 From:Omicron Theta science colony Registered: May 2001 | posted 04-15-2002 12:54 PM It could be useful if you retextured an enemy to look like a statue. The other two questions can be easily determined by testing this yourself, as I have not done so myself. IP: Logged
Malte Member Posts: 57 From:Germany Registered: Apr 2002 | posted 04-15-2002 01:02 PM I tried it with medipacks and other items but it did nothing. IP: Logged
Malte Member Posts: 57 From:Germany Registered: Apr 2002 | posted 04-18-2002 03:33 AM IP: Logged
Palopique Junior Member Posts: 6 From:Germany Registered: Apr 2002 | posted 04-18-2002 01:05 PM I tried to work with that in my "Imhotep" level. Of course with no result. As Data said you can make a statue out of an enemy with that but I think thatīs not what it is thought for. My idea is that normally it can be used to make an enemy alive out of a statue. Means, the statue disappears (gets invisible) when the real enemy "wakes up". But I think they cut that option from our LE like so many other features. Gz Palopique IP: Logged
Malte Member Posts: 57 From:Germany Registered: Apr 2002 | posted 04-18-2002 01:11 PM I've never seen the option in one of the level examples. It's not meantioned in the manual. I've got even no idea what it COULD be used for . No matter , if you have got all what you want, you don't need more . IP: Logged
Chronicles2 Member Posts: 178 From:a boring town- nothing happens, in the best state in the us! MASS RULES!!! Registered: Mar 2002 | posted 04-18-2002 01:12 PM core has hidden too much stuff from us especially script commands, oh well ------------------ Creator of professional levels (: jokami63@aol.com now working on TR: Exotic Locations IP: Logged

All times are PST (US) | next newest topic | next oldest topic
Administrative Options: Close Topic | Archive/Move | Delete Topic
| Hop to:

Contact Us | Eidos.com

[Copyright 1999/2000 - Eidos Interactive, Inc.; Mpath Interactive]

Powered by Infopop www.infopop.com © 2000
Ultimate Bulletin Board 5.45c