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Author | Topic: Oh WOW!!!!!!!! The best ghost yet! (!) (!) (!)
TRoosevelt_26 Member Posts: 477 From: the plant Uriel, of the solar system Malak, of the spiral nebula Messier 101 Registered: Dec 2001 | posted 01-31-2002 09:09 AM I just took the floating ghost from Ireland (Chronicles) that is in the old church and lifts the pew knob with the bone dust and put him into the WRAITH_2 slot, and I got him to float around and chase me with evil little sounds. He doesn't quite face me (he flies sideeways), but I'm working on that. This is sooooooooo cool! For the information of all those who helped when building levels was a drudge, I'm back in the world of TRLE-builders now! OMG, I'm so excited!!!!! IP: Logged
qbg Member Posts: 408 From:Newtown, Powys, Wales Registered: Nov 2001 | posted 01-31-2002 09:41 AM Nice one. Good luck with it. ------------------ qbg IP: Logged
Yasin Member Posts: 127 From:Netherlands Registered: Jan 2002 | posted 01-31-2002 11:08 AM Good job, sounds great, show us a screenshot when you fixed it. ------------------ The best thing and last thing is to try ( ^_^ )=b IP: Logged
Tomb_Raider_Nut Member Posts: 844 From:Millwaukee,Wi,USA Registered: Jun 2001 | posted 01-31-2002 03:02 PM To fix him from floating sidways, did you try opening him in a cad and rotating him 90* so that he'd face forward? ------------------ Visit my site! Sign my guestbook! Toothy Smiley Group Member #4~ "Founded by hteS" IP: Logged
TRoosevelt_26 Member Posts: 477 From: the plant Uriel, of the solar system Malak, of the spiral nebula Messier 101 Registered: Dec 2001 | posted 01-31-2002 03:18 PM That would fix my problem completely! but how do I do it (in MetaSequoia)? IP: Logged
Tomb_Raider_Nut Member Posts: 844 From:Millwaukee,Wi,USA Registered: Jun 2001 | posted 01-31-2002 03:37 PM Hit ctrl+A (which selects the whole body) and rotate (Rot) it 90*, so that he'd be facing straight. ------------------ Visit my site! Sign my guestbook! Toothy Smiley Group Member #4~ "Founded by hteS" IP: Logged
TRoosevelt_26 Member Posts: 477 From: the plant Uriel, of the solar system Malak, of the spiral nebula Messier 101 Registered: Dec 2001 | posted 01-31-2002 05:06 PM How do I rotate, though? Where is the 360-degree setting where I can specify how far to rotate it? Also, he is in more than one mesh. Will I have to rotate them all, or is there some way around this? IP: Logged
Raider Of Tombs' Clone Member Posts: 211 From:The mining ship Red Dwarf Registered: Oct 2001 | posted 01-31-2002 06:24 PM In meta, you will have to rotate the individual meshes by themselves, rescales them, and retexture them. I would reccommend rhino, as far as I know it has none of these problems. (can't find the rotate option in meta?? sheesh :rolleyes IP: Logged
TRoosevelt_26 Member Posts: 477 From: the plant Uriel, of the solar system Malak, of the spiral nebula Messier 101 Registered: Dec 2001 | posted 02-01-2002 06:08 AM No, I can't find the rotate option in M/Sq. I only downloaded it awhile ago and there is no tutorial or help file with it. I'm learning this stuff by myself, so of course I can't rotate. BTW, where can I get Rhino? For less than thousands and thousands of dollars, I mean? IP: Logged
RedLegg41 Administrator Posts: 2205 From:San Francisco Registered: Apr 99 | posted 02-01-2002 01:45 PM fff IP: Logged

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