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Author | Topic: The sky looks odd
tomb raider fan Member Posts: 643 From:England, Sheffield Registered: Dec 2000 | posted 05-21-2002 11:06 AM Iam building a kinda like and area 51 style level and it is outside most of the time (You no, The compound textures and all that) The sky looks perfect ( A brown colour instead of the city of the dead original green one, No i didn't edit it, It came with a WAD i downloaded ). But when lara gets onto high level, You can see the blue bright sky andthe yellow skies! How can i fix this ( You can see the blue sky on the lower ground as well ). IP: Logged
Malte Member Posts: 208 From:Germany Registered: Apr 2002 | posted 05-21-2002 11:31 AM Have I understood right? You use the sky from the complex levels from TR: TLR? And you added the sript line for the sky (Layer1=r,g,b,speed). In some rooms the sky looks right and if you get higher, it looks yellow or blue? Hm . . . Is there a SKY_GRAPHICS object in your WAD? If yes, delete it. The WAD's with the brown sky contain only a HORIZON. IP: Logged
trikiw Junior Member Posts: 6 From: Registered: May 2002 | posted 05-21-2002 05:15 PM If you mean that yellow band above the horizon, you have to add 'ColAddHorizon= ENABLED' to the script.txt file, just like it is in the Coastal Ruins segment. hope this helps -- Ricardo IP: Logged

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