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ImmortalX Member Posts: 152 From:Greece Registered: Dec 2000 | posted 12-15-2000 05:14 PM I finally realized that i should wait for those new WADs to come out, to create the level i'm dreaming of... So i decided to make the TOMB RACER(?). Lara(with her motorbike) against time in a level full of traps and enemies behind these U-turns... Features checkpoints which actually are time-triggered flame emmiters so if you're not fast...you die!The only drawback is you CAN'T see any timer in the screen like the one in Lara's race with Von Croy in TRLR. So: 1. Does someone know if its possible to place Lara ON the motorbike in the begining of the level? 2. Are there any OCB settings for this damn motorbike to go faster? PS:I know this project sounds ridiculous but anyway HELP ME! ------------------ ~{^I*X^}~ IP: Logged
Seth Member Posts: 967 From:Phoenix, Arizona Registered: May 2000 | posted 12-17-2000 01:56 PM Okay, I don't know the answer to most of those questions, but I really like the idea! I have thought of it before, but thought is was impossible! PS, You should be able to play over the internet!!! ------------------ "Seth, ruler of evil, shall again be free at the turn of the distant millenia. As he unleashes plagues and locusts, harvests fail under the broken sky. In light of this, the Sun god Horus, banished the Lord of Darkness, Seth." IP: Logged
Reb@Eidos unregistered | posted 12-19-2000 08:44 AM No, you can't start the level with Lara already on the bike....except that I discovered a strange phenomenon you might want to explore...while testing the finish triggers in City of the Dead, I placed Lara and her bike in the end room, and set the trigger to load up the next level which also used the city.was.....when she exited the game on the bike, she entered the next level already on the bike. You might want to play around with that idea...you could always begin with just a mini level to get her on the bike, etc. Here's what you do to make the motorbike run faster.....first of all, you need to place the nitrous canister in the level....in this case you place the canister as the combined object because the animation is missing for Lara to pick up the hose combo piece. Place PUZZLE_ITEM1 in your level. Do not use either the of the combo pieces. After Lara picks up the cannister, stand in front of the bike and select it(the nitrous oxide feeder) from your inventory and place it on the bike. (Lara has to be standing in the right spot) Once the cannister has been placed on the bike, presing the ? key while you are moving will activate the nitrous oxide feeder and increase your speed. [This message has been edited by Reb@Eidos (edited 12-19-2000).] IP: Logged
ImmortalX Member Posts: 152 From:Greece Registered: Dec 2000 | posted 12-19-2000 02:32 PM Well,thank you veeery much Reb You know,i really needed Lara on the motorbike to make a short circular fly-by before triggering the countdown timer.I'm going to make a mini-level with just the flyby and link it to the main level(hhmm...i wonder if i can set the end trigger on Lara's standing square.Which event will be "played" first?Cut-scene, or level-ending?Going to test this right now!) It seems that almost every limitation can be bypassed... ------------------ ~{^I*X^}~ IP: Logged
Seth Member Posts: 967 From:Phoenix, Arizona Registered: May 2000 | posted 12-22-2000 03:07 PM Mmmmmmmm........ A cutscene is a good idea, but you might want the track to be a surprise in what lies ahead. Also, if you can't get on the bike to start with, make it so that when you get on the bike, the timer starts. Just an idea! ------------------ "Seth, ruler of evil, shall again be free at the turn of the distant millenia. As he unleashes plagues and locusts, harvests fail under the broken sky. In light of this, the Sun god Horus, banished the Lord of Darkness, Seth." IP: Logged

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