"Unofficial" TRLE Network & Chatbox
TRLE FAQ and Community

Topic Closed | Eidos Interactive Forums Tomb Raider Level Editor This is for the attention of all TRLE members. (Page 1) profile | register | preferences | faq | search

UBBFriend: Email This Page to Someone! This topic is 2 pages long: 1 2 | next newest topic | next oldest topic

Author | Topic: This is for the attention of all TRLE members.
Data Member Posts: 617 From:Omicron Theta science colony Registered: May 2001 | posted 10-16-2001 02:35 PM It would be nice if all forum members got together to produce a single level. It would be constructed as a purely exploration level, only each room would be created by a different forum member. Each room would be no larger than 10x10 tiles and no higher than 12 clicks, and would be connected to other rooms with a single tiled 4 click room. I will start the first room and then email the project file to the next member on this thread. He/she will then construct their room and when finished, will email it on to the next member on this thread and so on. If you would like to take part in constructing rooms, then please post now. The next member who posts will create the second room and then the member who posts after him/her will then create the third room and so on. Once all rooms have been constructed, the texturing can take place. I will post details after the rooms have been completed. I believe we should aim for around 20-30 rooms depending how much interest this generates. Each room can be of any design and can have a puzzle or can just be for looking at. The idea is simply for anyone to take part, even if the have limited TRLE knowledge. Start posting your names if you are interested in this project, and if you can remember, please do not post your sigs as it will speed up page loading time. Thank you Data. IP: Logged
XETH Member Posts: 97 From:Deutschland Registered: Feb 2001 | posted 10-16-2001 02:58 PM read below! [This message has been edited by XETH (edited 10-17-2001).] IP: Logged
Wee Bald Man Member Posts: 389 From:Left Luggage Locker #8, Heathrow Airport, London Registered: May 2001 | posted 10-16-2001 03:09 PM Well I totally disagree with XETH - count me in Data. IP: Logged
trlestuff Member Posts: 339 From:Donald Oregon Usa Registered: Jul 2001 | posted 10-16-2001 03:12 PM ME IN YEP YEAH ERRR HUH? ok im in yeperman... aaaaahhhh yahoo!!!!!!!! um... ok send me da level mmmmmmmmmmmmmmmmmmmmmmmmmmeeeeeeeeeeeeeeeeeeeoooooooooooooooooowwwwwwwww!!!!!!!! [Edit: I just had to fix the screen it was driving me nuts! lol] ------------------ Colin<>Trlestuff Levels.Wads.Tools.Sites.Stuff [This message has been edited by The Sage Of Time (edited 10-16-2001).] IP: Logged
Verios Member Posts: 230 From:Edmoton, Alberta, Canada Registered: Jun 2001 | posted 10-16-2001 03:17 PM Count me in, Forget about that jerk Xeth (The only reason iam calling you a jerk is from the first impression ive seen from you on several posts.) So when do we start? IP: Logged
Data Member Posts: 617 From:Omicron Theta science colony Registered: May 2001 | posted 10-16-2001 03:18 PM quote: Originally posted by XETH: I wont be at your project, sorry! IMHO this has no future and makes no sense! It will be sad that you do not want to join in, however, I am sure that many will; and after all, it is just for fun. IP: Logged
trlestuff Member Posts: 339 From:Donald Oregon Usa Registered: Jul 2001 | posted 10-16-2001 03:20 PM woops... i streched the screen lolo ------------------ Colin<>Trlestuff Levels.Wads.Tools.Sites.Stuff IP: Logged
Data Member Posts: 617 From:Omicron Theta science colony Registered: May 2001 | posted 10-16-2001 03:21 PM quote: Originally posted by Verios: So when do we start? I will start the first room soon and then email it to the councellor (WBM). He will then email it on to Mr Trlestuff after he has created his room and so on. Please keep backup files of the project. IP: Logged
aktrekker Member Posts: 536 From:WA, USA Registered: Apr 2001 | posted 10-16-2001 03:26 PM I suppose I could give it a shot. But we should set down the rules up front. Is it only 1 room per person? What if you want water in your room or something? What about stacked rooms? Will we only be building horizontally connected rooms? If we have stacked rooms and use a floor door to connect, will it also be 4 clicks high? Should we place objects in the rooms? Puzzles, baddies, etc? Sounds? Cameras? Or just the room, and do the rest later? Are we making a playable level, or just something that we all shared in? IP: Logged
Bullet ridden monkey Moderator Posts: 491 From:Canada, eh? Registered: Aug 2000 | posted 10-16-2001 03:39 PM Count me in! [This message has been edited by Bullet ridden monkey (edited 10-16-2001).] IP: Logged
Data Member Posts: 617 From:Omicron Theta science colony Registered: May 2001 | posted 10-16-2001 03:41 PM A very good point Mr Aktrekker, The main principle of the level is to use one room only. Stacked rooms (rooms on top of each other) are acceptable but perhaps no more than 3 stacked rooms, however it will count as one room. Yes you can have a puzzle, however, since we can only use one wad, I suggest it be a simple wad like Tut1.wad. {........Are we making a playable level, or just something that we all shared in?} Both. It is a way to get the whole TRLE community to work together. If anyone has any more ideas, they are all welcome. One last point, the initial design will not contain a wad or textures until all the rooms are complete. [This message has been edited by Data (edited 10-16-2001).] IP: Logged
tommy tomb raider Member Posts: 380 From:Kalamazoo, Mi. U.S.A Registered: Apr 2001 | posted 10-16-2001 04:07 PM o.k. I'd love to be included, but I can't build rooms, how about an outfit? IP: Logged
DJTch7 Member Posts: 220 From: Registered: Apr 2001 | posted 10-16-2001 05:14 PM count me in ------------------ What Lara does in her spare time.......YOU GO GIRL!!!! IP: Logged
The Sage Of Time Moderator Posts: 428 From:West Virginia Registered: May 2000 | posted 10-16-2001 05:19 PM I'd be willing to help. ^_~ ------------------ IP: Logged
Elpasodude Member Posts: 1270 From: *~*~MARS*~*~ Registered: Apr 2001 | posted 10-16-2001 05:56 PM quote: It would be nice if all forum members got together to produce a single level. Sorrey, Data, but most of us are in the middle of making our own bad@$$ levels! ------------------ TOMB RAIDER WAREHOUSE IP: Logged
jeffrey van oort Member Posts: 637 From:Monkey Island Registered: Jun 2001 | posted 10-17-2001 02:17 AM Sure I would love to help. c.oort@chello.nl IP: Logged
GeckoKid Member Posts: 517 From:Hong Kong Registered: Jul 2001 | posted 10-17-2001 02:47 AM i'm here! IP: Logged
zaher0001 Member Posts: 72 From:syria Registered: Sep 2001 | posted 10-17-2001 03:59 AM Hi data it is good idea..............i hope that and count me in your project after building the rooms they will be sent back to us for texturing them (everybody texture his own room)............ and after texturing they will be sent to us again to place objects.....then one person converts it and other publish it for download my email: z.abbas@scs-net.org ZAHER ABBAS IP: Logged
KrisGR Junior Member Posts: 5 From:Athens-Greece Registered: Oct 2001 | posted 10-17-2001 04:22 AM Hi I am a new member here and i don't know much of making rooms.I am now starting to build something on my own but i wish you the best of luck. IP: Logged
TrueRaider Member Posts: 642 From:LEEDS UK!, never ever come here...lol! Registered: Jan 2001 | posted 10-17-2001 04:27 AM I'm in IP: Logged
Netslider Member Posts: 243 From:Entroncamento, Portugal Registered: Feb 2001 | posted 10-17-2001 04:58 AM I'm in, but just in the ceation of the outfit. ------------------ Keep visiting Tomb Raider Level Editing: IP: Logged
aktrekker Member Posts: 536 From:WA, USA Registered: Apr 2001 | posted 10-17-2001 05:03 AM A different outfit would require a custom wad everyone would have to download. Why not just keep it all standard stuff? This is actually a good idea. Remember that game where one person starts telling a story, then the next person takes over? Kind of like that. Nobody knows what is coming until you get the project. Each room done can be inspiration for the next. IP: Logged
KingSpyder Member Posts: 70 From: Registered: Feb 2001 | posted 10-17-2001 06:19 AM This sounds interesting and I'd like to take part. I do have a some suggestions. How about we have a texture file that gets passed to the next person as well? Each person can either use the textures in the file or add textures that they'd need/want and pass it on. Personally I like to texture as I build so that I know it'll look like I want it too. There have been times that I have changed either the texture or the angle of the floor/ceiling so it looks right. As for the wad, I suggest we pick one from the start or do a custom one. It would greatly aid in deciding what the room should be and look like if we knew what objects we'd have. ------------------ KingSpyder KingSpyder@thefreesite.com KingSpyder's World Doctor Who: The Transcripts Project & The Original Tomb Raider Conversion Project [This message has been edited by KingSpyder (edited 10-17-2001).] IP: Logged
AL_COLLOT Junior Member Posts: 25 From:Moeslains France Registered: Jun 2001 | posted 10-17-2001 07:28 AM OK ,this concept is interesting ,see differents simply works of members WWW.AL@LIBERTYSURF.FR IP: Logged
XETH Member Posts: 97 From:Deutschland Registered: Feb 2001 | posted 10-17-2001 08:04 AM this doesnt become a good level, cause everyone wants to make something, but noone does it really! When the level is finished, I will play this level and we will se, how well all of you have worked! C[XETH]++ IP: Logged
XETH Member Posts: 97 From:Deutschland Registered: Feb 2001 | posted 10-17-2001 08:55 AM Tja was solls ihr werdets schon merken ------------------ C[XETH]++ Info@XETH.de www.XETH.de [This message has been edited by Driber_IF (edited 10-17-2001).] IP: Logged
Michael P Member Posts: 234 From: Registered: Apr 2001 | posted 10-17-2001 09:02 AM I bet you will, XETH, but have you not been one of those Level Builders who only built for themselves and do not care about what others think about the level (oh no, sorry, that was Tijay, right?). Anyway, while I am also a true disbeliever in those projects involving many people (because I never saw any result coming out of these as yet), this nice concept thought out by Tina has its charms and could really work. So, yes count me in for Room #13 or so (if I counted right) ------------------ HAPPY RAIDING! Michael. IP: Logged
XETH Member Posts: 97 From:Deutschland Registered: Feb 2001 | posted 10-17-2001 09:14 AM in that case, that im also joining... READ THIS CAREFULLY! Who decides, WHAT Kind of room Ive to made? How will it be connected to the a other levels? How? everyone is building a completely other level! answer me this questions and I would be joining you with room #14 I hope this is not a bad joke... IP: Logged
XETH Member Posts: 97 From:Deutschland Registered: Feb 2001 | posted 10-17-2001 09:19 AM to verios: what you say is not honorable C[XETH]++ IP: Logged
Data Member Posts: 617 From:Omicron Theta science colony Registered: May 2001 | posted 10-17-2001 10:02 AM We appear to have 18 members so far, and they are (in order of posting): Data WBM Trlestuff Verious Aktrekker BRM Tommy tomb raider Djtch7 Sage of time Jeffrey van oort Geckokid Zaher001 True raider Netslider Kingspyder Al-collet Michael P Xeth I believe at least two more members are required. To keep this as simple as possible, each person will create a room (stacking is allowed up to three rooms) Each room will be connected to the next room via a one tile 4 click room. All 20 levels will be completed one by one by each member in turn (see list) and then sent on via email to the next member. When the last member has completed a room, then the whole project will return to me, at which time we will then work out how the texturing will be done. Please understand that in order for this project to work, it must be kept simple. So if you do not wish to follow the guidelines above, please say so and I will remove your name. I will post in a new thread as soon as we have at least twenty members. Data. IP: Logged
TrueRaider Member Posts: 642 From:LEEDS UK!, never ever come here...lol! Registered: Jan 2001 | posted 10-17-2001 11:28 AM I got room 13!! OMG.....typical..... IP: Logged
Alexis Rombaut Member Posts: 163 From:Belgium Registered: Jul 2001 | posted 10-17-2001 01:04 PM count me in !!! IP: Logged
piega Member Posts: 215 From:Netherlands Registered: Dec 2000 | posted 10-17-2001 01:16 PM So , am i the last? Can i build the last room with the finish trigger with a spectacular view? IP: Logged
Suzie Croft Member Posts: 105 From:Cyberspace Registered: Jul 2001 | posted 10-17-2001 01:25 PM I'd love to be in on this! Altho I cna't guarantee it'd be any good :S IP: Logged
Seth Member Posts: 1059 From:Phoenix, Arizona Registered: May 2000 | posted 10-17-2001 02:55 PM Sounds fun, I'm in, but I'd like to know what this level will be like, i.e where is it located. I mean it be too stupid to have Lara in a tomb, and step outside into a city. IP: Logged

This topic is 2 pages long: 1 2 All times are PST (US) | next newest topic | next oldest topic
Administrative Options: Open Topic | Archive/Move | Delete Topic
| Hop to:

Contact Us | Eidos.com

[Copyright 1999/2000 - Eidos Interactive, Inc.; Mpath Interactive]

Powered by Infopop www.infopop.com © 2000
Ultimate Bulletin Board 5.45c