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Author | Topic: change sizes with "clicks"
Falcon2100 Junior Member Posts: 26 From: Registered: Jan 2001 | posted 01-07-2001 12:39 AM in the level editor manul it talks about "clicks" in the basics section. what do thay mean? i understand that objects can be many "clicks" high and lara is 3 "clicks" high, but what do they mean?????!!!!! ------------------ **Trigger Happy** IP: Logged
Striffelbuur Member Posts: 274 From:Amsterdam, NH, Netherlands Registered: Dec 2000 | posted 01-07-2001 02:54 AM Hi, quote: Originally posted by Falcon2100: in the level editor manul it talks about "clicks" in the basics section. what do thay mean? i understand that objects can be many "clicks" high and lara is 3 "clicks" high, but what do they mean?????!!!!! For an example, select the entire floor of a room, and click on FLOOR +; as you'll see, the floor moves up a bit; one click on FLOOR + moves the floor up 'one click'; if you keep on clicking this button, the floor will eventually be so high that there's only 'one click' left between the floor and the ceiling; if you click FLOOR - twice at this point, you'll have a floor that's 3 clicks away from the ceiling; which is the same height as Lara. Hope this'll help you get started in getting the grips with this concept, Best regards, Striffelbuur. IP: Logged
maniac44 Member Posts: 180 From:San Francisco CA USA Registered: Apr 99 | posted 01-07-2001 09:08 AM A "click" is a mouse click. Each click of the mouse button moves something a distance. A "block" is four clicks tall. Lara is three "clicks" tall and so on. IP: Logged
Falcon2100 Junior Member Posts: 26 From: Registered: Jan 2001 | posted 01-07-2001 12:43 PM thanks, i thought it was that, but i wasnt quite sure. i didnt want to totally miss the concept of it while realy knowing what it meant* ------------------ **Trigger Happy** IP: Logged

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