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Author | Topic: If you know Blade of Darkness/ Severance then you will be wanting these...
dhama Member Posts: 771 From:Tibet Registered: Apr 2001 | posted 09-22-2001 03:27 PM No I'm not back, this is just a one off. A very talented texture artist by the name DAVID GURREA HERNANDEZ that created most of the textures for the games in the title, has a website and is allowing downloads of all the textures (that he created) plus a few more recent ones. These textures are exceptional and would look really cool in any of Lara's adventures. So if I were you, I would get on over to his site and download them. http://www.davegh.com/BLADE/davegh.htm Here is just a few of them: After seeing them, I was inspired to create a new level myself, so you may see me around again pretty soon if all goes well. ------------------ Lara Buddha by T.L.F. Click on pic for custom levels inc Tower Bridge 2 IP: Logged
Bullet ridden monkey Moderator Posts: 481 From:Canada, eh? Registered: Aug 2000 | posted 09-22-2001 05:11 PM Wow! Great textures, I've been looking around for some of those. Thanks for the link Dhama. IP: Logged
Elpasodude Member Posts: 1214 From: *~*~MARS*~*~ Registered: Apr 2001 | posted 09-22-2001 08:25 PM That's soooo cool! ------------------ CLICK HERE IP: Logged
zaher0001 Member Posts: 56 From:syria Registered: Sep 2001 | posted 09-23-2001 01:10 AM WWWWWWWWWWOOOOOOOOOOOOOOOOOOOWWWWWWWWWW it is really FAAAAAAANTAAASTIC IP: Logged
Driber_IF Member Posts: 1036 From:Den Haag, The Netherlands Registered: Apr 2001 | posted 09-23-2001 01:46 AM thank you so much Dhama! and all in excellent high resolution, this is great! seems like Photoshop is going to do overtime resizing all those pics ------------------ Tomb Raider - Ancient Legends levels (2), walkthroughs, tutorials, wallpapers and other TR goodies on driber.cjb.net !!! new: the full release of the OBJECTS ARCHIVE is out !!! IP: Logged
dhama Member Posts: 771 From:Tibet Registered: Apr 2001 | posted 09-23-2001 03:05 AM I probably don't need to mention this but don't forget to give this guy credit in your levels if you use any of his textures. ------------------ Lara Buddha by T.L.F. Click on pic for custom levels inc Tower Bridge 2 IP: Logged
Driber_IF Member Posts: 1036 From:Den Haag, The Netherlands Registered: Apr 2001 | posted 09-24-2001 05:22 AM that goes without saying ofcourse IP: Logged
Phabius Phodes Member Posts: 256 From:Sao Paulo, SP, Brazil Registered: Jun 2001 | posted 09-24-2001 08:42 AM Great! Too bad the author could not put them all in zip files. We´re going to have some work saving and resizing all those tiles! Thanks God I have Photoshop! IP: Logged
Driber_IF Member Posts: 1036 From:Den Haag, The Netherlands Registered: Apr 2001 | posted 09-25-2001 07:47 AM hey Phabius Phodes, you wanna team up on this one? I can do the half and you also and then we could swap I wouldn't have asked if all the images are the same aspect ratio, because some are 1:3 and others are 1:1 IP: Logged
Driber_IF Member Posts: 1036 From:Den Haag, The Netherlands Registered: Apr 2001 | posted 09-25-2001 07:50 AM btw: I know a cool "trick" that lets you save all the images on a page at once, so you won't have to click on each image and do the save as thing e-mail me if you're instrested IP: Logged
Phabius Phodes Member Posts: 256 From:Sao Paulo, SP, Brazil Registered: Jun 2001 | posted 09-26-2001 10:59 AM Driber, Ckeck your mail. IP: Logged
Conan the Barbarian Member Posts: 293 From:Basingstoke, Hampshire, England Registered: Aug 2001 | posted 09-26-2001 12:08 PM Phabius: Have you already resized some / all ?? Driber and I have been speaking about doing so as joint venture... Please email me and let me know... tswippet@hotmail.com ------------------ Conan the Barbarian IP: Logged
Driber_IF Member Posts: 1036 From:Den Haag, The Netherlands Registered: Apr 2001 | posted 09-26-2001 12:21 PM Fabio, I'm currently working on the first bit of the pages and Conan is doing the second bit when we're done, I'll devide the textures in 3, so we all do the same amount of work on resizing....so stay tuned Conan, are you done downloading the second part yet? IP: Logged
trlestuff Member Posts: 281 From:Donald Oregon Usa Registered: Jul 2001 | posted 09-26-2001 12:45 PM HUH? What?... i have photoshop, HOW DO YOU RE SIZE? ------------------ Colin<>Trlestuff Levels.Wads.Tools.Sites.Stuff IP: Logged
Driber_IF Member Posts: 1036 From:Den Haag, The Netherlands Registered: Apr 2001 | posted 09-26-2001 12:55 PM image > image size IP: Logged
Conan the Barbarian Member Posts: 293 From:Basingstoke, Hampshire, England Registered: Aug 2001 | posted 09-26-2001 02:23 PM Driber_IF: I have (finally) received you msg - My Hotmail A/c was playing up. Will proceed as suggested and email when done. Please read the below for future ref... In reply to the thread: I use PaintShop Pro V6.0 but it's a pretty standard feature... I usually select the area I'm interested in and copy it, then paste as a new image, Then use Image | Resize from the menu You're bound to have a similar feature.... as the thumbnail tiles on the demo page are 60x60 pixels I would select them, copy, paste as new image, resize to 64x64 then save to .TGA using minimum possible compresion to prevent detail loss Finally, I'd use TextureEdit to add them to a custom .TGA file and Bob's your Uncle... ------------------ Conan the Barbarian IP: Logged
Conan the Barbarian Member Posts: 293 From:Basingstoke, Hampshire, England Registered: Aug 2001 | posted 09-26-2001 02:26 PM Driber_IF: I have (finally) received you msg - My Hotmail A/c was playing up. Will proceed as suggested and email when done. Please read the below for future ref... In reply to the thread: I use PaintShop Pro V6.0 but it's a pretty standard feature... I usually select the area I'm interested in and copy it, then paste as a new image, Then use Image | Resize from the menu You're bound to have a similar feature.... as the thumbnail tiles on the demo page are 60x60 pixels I would select them, copy, paste as new image, resize to 64x64 then save to .TGA using minimum possible compresion to prevent detail loss Finally, I'd use TextureEdit to add them to a custom .TGA file and Bob's your Uncle... ------------------ Conan the Barbarian IP: Logged
Driber_IF Member Posts: 1036 From:Den Haag, The Netherlands Registered: Apr 2001 | posted 09-26-2001 02:41 PM it's better to use the high resolution image (using that "trick" I e-mailed you) and manually or batch- resize them to 64x64, as this results in a better quality texture I don't know if PSP has this feature, but with PS you can batch-resize all images in a specific folder using "actions" I'm using a method of sorting the images by dimentions and then move them into different folders and then batch resize them, much easyer! still downloading the rest of the textures and I will e-mail you guys tomorrow to let ya know who can do what, so we can begin resizing ps. I do know a Bob, but it's not my uncle, hehehe [This message has been edited by Driber_IF (edited 09-26-2001).] IP: Logged

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