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Author | Topic: Trouble using rope
hagar Member Posts: 102 From:Phoenix, Arizona, USA Registered: Dec 2000 | posted 12-14-2000 12:01 PM I am working on a Cleopatra level and I am trying to use the rope object but I can't get it to work. I place the object, set a trigger and then run the level converter. So far so good. However, when I test my level things go wrong. The rope appears when Lara walks across the trigger, but when she jumps up and grabs the rope she goes into the wall climbing position. She will not climb up or turn from side to side. When I release the control key she drops back to the froor. I have tried this same procedure in the Tomb of Seth level and it works fine. Am I doing something wrong? IP: Logged
MrEDude Member Posts: 278 From:Niagara Falls, Ontario, Canada Registered: Nov 2000 | posted 12-14-2000 01:01 PM It sounds to me like the Cleopal.WAD file is missing the necessary rope-swinging animations. Core/Eidos plan to fix these missing animations in the near future (as there are some other WADs with missing monkey-swing and wall-climbing animations). ------------------ Just putting in my two cents. IP: Logged
ImmortalX Member Posts: 152 From:Greece Registered: Dec 2000 | posted 12-14-2000 04:09 PM I've posted this problem earlier along with another bug in catacomb.wad.View Reb's reply on "another corrupted WAD" post.It seems that these are no "real" bugs but limitations for memory saving(some Lara animations were removed from specific Wads)and there are more to be discovered... ------------------ ~{^I*X^}~ IP: Logged

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