"Unofficial" TRLE Network & Chatbox
TRLE FAQ and Community

| Eidos Interactive Forums Tomb Raider Level Editor Need Advice profile | register | preferences | faq | search

UBBFriend: Email This Page to Someone! | next newest topic | next oldest topic

Author | Topic: Need Advice
jer_atch Member Posts: 47 From:canada Registered: Apr 2001 | posted 12-20-2001 04:04 PM I am trying hard not to make my level a simple push button/open door level like the last couple I made. I guess creating a good puzzle breaks down to creating flipmap puzzles, am I right? Do you think it's fun to climb around or search for a route to get somewhere? Or is that boring? Do you like a good mix of light/dark areas? Or are dark levels played out? Any Advice would be greatly appreciated! Thanks. IP: Logged
craziej2k Member Posts: 172 From:in front of my PC Registered: May 2001 | posted 12-20-2001 04:15 PM I think a good level should have both easy(push button,open door) and hard puzzles as well as some exploring. As for dark/light that really depends on where the level is set. But most of all try and make it unique, If I see another Egyptian Level I will go mad! Hope that helped Crazie J ------------------ If ingnorance is bliss I'm in heaven!!! Stupidity is not a disorder, it's a way of life. IP: Logged

All times are PST (US) | next newest topic | next oldest topic
Administrative Options: Close Topic | Archive/Move | Delete Topic
| Hop to:

Contact Us | Eidos.com

[Copyright 1999/2000 - Eidos Interactive, Inc.; Mpath Interactive]

Powered by Infopop www.infopop.com © 2000
Ultimate Bulletin Board 5.45c