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Author | Topic: Why should we use maya?
TombRaiderMania Member Posts: 64 From:Grecce Registered: Feb 2002 | posted 03-12-2002 04:07 AM Why should we use maya if it supports a format that it won't be able to insert items to our games? is there any program to convert the maya format to a "classic" format like .3ds or .max or sth else? IP: Logged
dhama Member Posts: 1323 From:Tibet Registered: Apr 2001 | posted 03-12-2002 09:07 AM I think a plugin for maya will be made available to coincide with the next gen level editor to use the format that the editor will use but I don't know of any plugin that will convert to the formats you suggest. I'm not saying they're not available but I havn't seen any yet, perhaps sending an email to Alias Wavefront might be your best option. IP: Logged

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