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Author | Topic: Level with custom WAD canot finish
hteS Member Posts: 387 From: Stockholm, Sweden Registered: Aug 2001 | posted 09-21-2001 05:50 AM My title screen use a TRwest-edited WAD and when I press New Game, it throws me back to Windows!!!!!! And when a level with a WAD edited with TRwest finish, it throws me back to Windows again!!!! What am I doing wrong? ------------------ Kill those smileys!!! IP: Logged
hteS Member Posts: 387 From: Stockholm, Sweden Registered: Aug 2001 | posted 09-21-2001 09:13 AM *bump* x 1.000.000.000 STILL NEED HELP, OR ELSE I CANNOT UPLOAD MY LEVEL! PLEEEASEEEE!!! IT WILL BE A FANTASTIC LEVEL! IP: Logged
psiko Member Posts: 506 From:Rome Registered: Mar 2001 | posted 09-21-2001 09:44 AM wads must be compatible, expecially for Lara which must be the same. IP: Logged
hteS Member Posts: 387 From: Stockholm, Sweden Registered: Aug 2001 | posted 09-21-2001 10:06 AM My WAD is based on the Coastal WAD. So if I copy over all Lara objects from the revised Coastal WAD it will work? IP: Logged
ShadowDragon Junior Member Posts: 19 From:Minnesota don'tcha know Registered: Aug 2001 | posted 09-22-2001 04:15 AM I've yet to really have a problem using custom wads I've made using trwest... but I'll suggest a couple things which might help. First try, using Wadmerger, to delete the object dependancies of your custom wad. It may or may not work, don't worry too much if it doesn't Second, pick an outfit in "starter.wad" format from Lara's Closet ( kickass outfits! ). Follow the detailed instructions for creating/using new outfits and "insert" the chosen starter.wad ( Lara outfit ) in its entirety, into your custom wad. Third, try deleting some of the objects you've put into your custom wad. If you've added too many ( especially big/complicated ones/lots of different baddies ) I *know* this will crash the level. Pay attention to the red text warnings in trwest that tracks this. The TR engine can only handle so much! Lastly, you might have contracted a bug within the last prj file you saved... go backwards until you find one that works. It will mean re-building your level somewhat, but if you can save the work you've already done, it will help! ( You could also try reverse engineering by deleting objects/doors/rooms from the most current prj file saved under a different name to attempt the same thing ) I hope this helps! On a side note, the level I'm dabbling with as well always crashes the program but when testing after editing, I kinda find it convenient so I haven't worried about it yet. IP: Logged

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