| Eidos Interactive Forums Tomb Raider Level Editor TRLE Wish List profile | register | preferences | faq | search

UBBFriend: Email This Page to Someone! | next newest topic | next oldest topic

Author | Topic: TRLE Wish List
Phabius Phodes Member Posts: 195 From:Sao Paulo, SP, Brazil Registered: Jun 2001 | posted 07-18-2001 05:07 PM I was wondering there are many things that could have been included with the editor... I mean operational things... Too late now, but this is only a wish list. like - 1) Copy rooms from one PRJ file to another. 2) Up to five texture segments for blocks, just like walls. 3) 3D view of the complete project. 4) Clear individual textures of a room, instead of clear room. What else? IP: Logged
Willedmat@AOL.com Member Posts: 250 From:Simi Valley,California, US Registered: Jun 2001 | posted 07-18-2001 05:53 PM I think they should of added ALL the vehicles used throughout the Tomb Raider series. It's VERY frustrating trying to get the boat to work. Also the editor should of come with Lara's House. The creators should of known that everyone wants Lara's house. One of the best lara animations(and probably would be the funnest to make in our own levels) is the zipliner. I don't agree with there choice of the editor JUST including a few Tomb Raider 4 levels. They should of had at least one level from all the tomb raiders. I know it would of taken alot of time and effort to mix editors from the tomb raiders together but it would definitely be worth it . I'm not saying that I'm not grateful for the editor because I am, but they should have put more effort into it for their fans who stuck with Tomb Raider since the beginning. That's what I think. IP: Logged
jliboy64 Member Posts: 1134 From:connecticut Registered: Mar 2001 | posted 07-18-2001 06:30 PM I WANT NO OBJECT LIMITS!!!!! MY TERROR SCHOOL LEVEL IS NOT SUCH A BIG LEVEL, BUT IT'S ALREADY GOT 319 OBJECTS! I HAD TO DELETE ALOT FOR IT TO WORK IN THE TR4 GAME! ------------------ JCO-Jliboy's Custom Objects jliboy64@hotmail.com IP: Logged
Phabius Phodes Member Posts: 195 From:Sao Paulo, SP, Brazil Registered: Jun 2001 | posted 07-19-2001 12:14 PM ah yes, it could have been released based on TR Chronicles, not TR Last Revelation... (I wonder why the f... they did it this way, since it was released with Chronicles and this game engine is about to be history) Baddies reacting to sound. Lara searching for items in drawers, etc. GOOD MODERN AND NON EGYPTIAN WADS! Tight rope. The diving suit. What else? IP: Logged
jliboy64 Member Posts: 1134 From:connecticut Registered: Mar 2001 | posted 07-19-2001 12:31 PM non egyptian wads? check my site! http://www.geocities.com/jliboy64 ------------------ JCO-Jliboy's Custom Objects jliboy64@hotmail.com IP: Logged
psiko Member Posts: 454 From:Rome Registered: Mar 2001 | posted 07-19-2001 07:34 PM for not egyptians object, wait for my next level, but you have to wait a little bit. My wish list: 1) A program to import animation. 2) A program to change the AI. 3) A program which allows you to put in it some FMV. 4) NO limitation in the textures. 5) NO limitation in the number of the object and polygons for the objects. 6) NO MORE squares!!!!!!! but chance to do CURVES and decline surfaces which can be CORRECTLY lived inside and outside. 7) GOOD BUT REALLY GOOD ENGINE. 8) New kind of lights, with possibility of dinamic lights. Is it enough?.... ------------------ | |--->> psiko <<---| | DOWNLOAD the TECHNOEGYPTIANS PORTAL http://tombraider.videogame.it/giochi/trle/livelli/tep.zip LAST UPDATE on june 18th. IP: Logged
jliboy64 Member Posts: 1134 From:connecticut Registered: Mar 2001 | posted 07-19-2001 08:01 PM yes, animations is definitely needs to be edited, and the polygon limits are annoying.........to phabius, my next level will ALSO have non egytian wads like psiko, but you also have to wait quite a bit :-) ------------------ JCO-Jliboy's Custom Objects jliboy64@hotmail.com IP: Logged

All times are PST (US) | next newest topic | next oldest topic
Administrative Options: Close Topic | Archive/Move | Delete Topic
| Hop to:

Contact Us | EidosGames.com

[Copyright 1999/2000 - Eidos Interactive, Inc.; Mpath Interactive]

Powered by Infopop www.infopop.com © 2000
Ultimate Bulletin Board 5.45c