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Author | Topic: First object made
TR_Freak Member Posts: 106 From:USA Registered: Aug 2001 | posted 09-28-2001 01:13 PM I know that I have been gone for a while but I have been busy with school and what-not. Anyway, I have made my first object for my level. The level is of Lara's Home from the movie. It will be a pretty long time before the level is finished because I plan to make all the objects custom. The texturing on those objects are the only thing that is gonna be a pain. Anyway, heres a pic of it... the object took me about... 10 min. I strongly suggest everyone starts getting into making there own objects. Im gonna shutup now because im taking up a lot of space. Later. Check out my site http://trnextgeneration.tripod.com ------------------ Check Out My Site http://trnexgeneration.tripod.com IP: Logged
Raider of Tombs Member Posts: 600 From: The mining ship Red Dwarf Registered: Dec 2000 | posted 09-28-2001 01:22 PM That's really good for a first try! It looks like it took up a lot of polygons. What CAD program are you using? There should be a way to make the whole table top one polygon. [This message has been edited by Raider of Tombs (edited 09-28-2001).] IP: Logged
bob5 Member Posts: 453 From:SC Registered: May 2001 | posted 09-28-2001 01:23 PM Looks like Rhino Cad 3D ------------------ IP: Logged
trlestuff Member Posts: 281 From:Donald Oregon Usa Registered: Jul 2001 | posted 09-28-2001 01:34 PM very good!!!!! my first object was a desk with a computer on it... but that is very good ------------------ Colin<>Trlestuff Levels.Wads.Tools.Sites.Stuff IP: Logged
TR_Freak Member Posts: 106 From:USA Registered: Aug 2001 | posted 09-28-2001 01:40 PM thanks guys, yeah im using rhino 3d 1.1. Does anyone know how to use less polygons. Its really a pain to texture. Any fellow rhino users? IP: Logged
TR_Freak Member Posts: 106 From:USA Registered: Aug 2001 | posted 09-28-2001 02:54 PM anyone? and i dont mean like moving the slider to less polygons, i was wondering how to make surfaces one big texture IP: Logged
delimote25 Member Posts: 135 From:california Registered: Jul 2001 | posted 09-28-2001 02:58 PM too many polygons....... IP: Logged
Raider of Tombs Member Posts: 600 From: The mining ship Red Dwarf Registered: Dec 2000 | posted 09-28-2001 04:48 PM Download Meta, it's better. IP: Logged
pwhirl Member Posts: 1017 From:Mission, BC, Canada Registered: Dec 2000 | posted 09-28-2001 04:51 PM Where can you get meta? ------------------ Top 5 Favorite sayings: Never give-up! unless the situation is hopeless:) The only thing certain in life is uncertainty! You get what you pay for. Nothing is impossible, it's just not likely to happen. If it doesn't kill you, it can only make you stronger. Favorite Smilie: IP: Logged
Elpasodude Member Posts: 1214 From: *~*~MARS*~*~ Registered: Apr 2001 | posted 09-28-2001 05:20 PM it's nice! ------------------ TOMB RAIDER WAREHOUSE Vote for me to be the new moderator now! Send an email to Wee Bald Man! IP: Logged
Conan the Barbarian Member Posts: 293 From:Basingstoke, Hampshire, England Registered: Aug 2001 | posted 09-28-2001 05:28 PM Metasequioa from Mizno Labs http://www1.sphere.ne.jp/mizno/main_e.html Also see tutorial at http://trlibrary.tripod.com/id49.htm ------------------ Conan the Barbarian IP: Logged
TR_Freak Member Posts: 106 From:USA Registered: Aug 2001 | posted 09-28-2001 08:21 PM dude no way. i had meta, but sorry it sucks. its waaaay to hard. the only + is that its free. if you can find a crack for rhino, i highly highly highly recommend it. IP: Logged
trlestuff Member Posts: 281 From:Donald Oregon Usa Registered: Jul 2001 | posted 09-28-2001 08:28 PM i use meta and i make ok objects (with less polygons )... it isnt hard when u get the hang of it, but rhino is good but I think meta is better, that is only my opinion though ! that is a very good table... does the collsion work? ------------------ Colin<>Trlestuff Levels.Wads.Tools.Sites.Stuff IP: Logged
GeckoKid Member Posts: 450 From:Hong Kong Registered: Jul 2001 | posted 09-28-2001 09:20 PM My first object is the chinese light shown in the screenshot: second one is the plane wreck ------------------ GeckoKid Interactive my ICQ UIN: 20984785 my MSN: geckokidinteractive@hotmail.com IP: Logged
robbase73 Junior Member Posts: 4 From:boston ma, usa. Registered: Mar 2001 | posted 09-29-2001 12:26 AM congrats on your first object! I'll give you a hand on the exesive polygon isue. there are several ways to build objects in cad programs. the most eficiant way I know of is to draw each surfice as a 3D face ( I.e. each surfice could be 1 polygon. now unfortunitly I don't have rhino or auto cad in front of me as i'm working on my friend's mac, but in rhino I think you will find 3D faces under 3D primitives. (important note) , and I know this to be true in rhino and auto cad, when drawring a 3D face allways draw counter clockwise, this will insure that the face is pointing at you. if you draw a face clockwise it will point away form you and will be invisible in game. hope this helps you out. P.s. don't count out rhino it's truly one of the best modeling progs, though not the best for rendering, it will get the job done for your objects. C ya ... -rob PPS. you can D/L or check out my first object @ paradox730.tripod.com [This message has been edited by robbase73 (edited 09-29-2001).] IP: Logged

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