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Author | Topic: How can we make a room like this?...
Netslider Member Posts: 233 From:Entroncamento, Portugal Registered: Feb 2001 | posted 10-14-2001 09:43 AM (Upper view) ____ / \ | | \____/ Anyone knows? ------------------ Keep visiting Tomb Raider Level Editing: IP: Logged
Fips Member Posts: 204 From:Germany-Heidenheim Registered: Apr 2001 | posted 10-14-2001 09:52 AM IF I understood you....YES I CAn ....but you don't *G* Fips K. IP: Logged
Tomb_Raider_Nut Member Posts: 363 From:Millwaukee,Wi,USA Registered: Jun 2001 | posted 10-14-2001 12:03 PM You're talking about diagonnal walls right? If that's it, you can't. IP: Logged
jeffrey van oort Member Posts: 581 From:Monkey Island Registered: Jun 2001 | posted 10-15-2001 12:51 AM with walls and doors netslider. what else. IP: Logged
Fips Member Posts: 204 From:Germany-Heidenheim Registered: Apr 2001 | posted 10-15-2001 01:22 AM of couse you can!!!!!!!! With Rview4.5 you can export rooms as DFX files! IF you change them in rhino or so you re import them into rview and --> PERFEKT ITS DONE! OK the collision is still the same but you can see that the walls diagonnal walls!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Fips IP: Logged
aktrekker Member Posts: 526 From:WA, USA Registered: Apr 2001 | posted 10-15-2001 02:22 PM The problem is the collision. Either you won't be able to walk up to the wall, or you will be able to walk into it. Either way, it's kind of ugly. It is possible to approximate diagonal walls. The taller the room, the more vertical they look. If they don't have to be perfectly vertical, I can give you a project showing 2 methods of diagonal walls. IP: Logged

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