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Author | Topic: Train. Grrr!
Stevo8710 Member Posts: 80 From:Simi Valley, California, The U.S. of A Registered: Sep 2001 | posted 09-20-2001 08:54 PM I'm trying to make a train level and I got it so she dies the rolling animation for the train but I have been trying to get it so the textures move and the objects move but it I can't get it to work. The textures aren't used in animation ranges so there is a button or script command that makes it so it moves but I have been testing a whole bunch of different things and no results so far. Does any one know how to do this? I really need help here! IP: Logged
aktrekker Member Posts: 454 From:WA, USA Registered: Apr 2001 | posted 09-20-2001 09:51 PM Hmmm, a suggestion, someone found a new method of scrolling recently by setting something in the script file. Instead of flipping tiles, it actually scrolls the textures. If you use that it might make the train LOOK like it is moving. Making objects move is another problem. I have no idea how to do that. IP: Logged
hteS Member Posts: 387 From: Stockholm, Sweden Registered: Aug 2001 | posted 09-20-2001 11:49 PM I haven't made a train level or got the WAD, but I think it's an animating object with mountains and signs that moves of you trigger it. ------------------ Kill those smileys!!! IP: Logged
pwhirl Member Posts: 1017 From:Mission, BC, Canada Registered: Dec 2000 | posted 09-20-2001 11:54 PM So is this the the train wad I sent you? And have you put TRAIN=enabled in the script yet. ------------------ Top 5 Favorite sayings: Never give-up! unless the situation is hopeless:) The only thing certain in life is uncertainty! You get what you pay for. Nothing is impossible, it's just not likely to happen. If it doesn't kill you, it can only make you stronger. IP: Logged
The Godfather Member Posts: 982 From:anywhere Heather Graham is Registered: May 2001 | posted 09-21-2001 03:13 AM Hey, hteS: those smilies are coooool! Where did you get them from, please? Thanx in advanx. ------------------ This is what God looks like to me. That way Heaven is a place on earth. (Heather Graham) IP: Logged
hteS Member Posts: 387 From: Stockholm, Sweden Registered: Aug 2001 | posted 09-21-2001 05:54 AM quote: Originally posted by The Godfather: Hey, hteS: those smilies are coooool! Where did you get them from, please? Thanx in advanx. http://www.smilecwm.com ------------------ Kill those smileys!!! IP: Logged
Stevo8710 Member Posts: 80 From:Simi Valley, California, The U.S. of A Registered: Sep 2001 | posted 09-21-2001 07:03 AM Yes Pwhirl I got your wad. No the mountains aren't animating objects and I did put Train= ENABLED in the script but that just makes it so the screen is bumpy(as if she was on a train) and when she hits the lowest floor she dies. But that doesn't make it look like she's moveing.Hmmmm..... IP: Logged
Stevo8710 Member Posts: 80 From:Simi Valley, California, The U.S. of A Registered: Sep 2001 | posted 09-21-2001 03:54 PM Aktrekker do you know what the script setting is to make the textures scroll? IP: Logged
Stevo8710 Member Posts: 80 From:Simi Valley, California, The U.S. of A Registered: Sep 2001 | posted 09-21-2001 05:21 PM Nobody knows? There has to be a way! IP: Logged
psiko Member Posts: 506 From:Rome Registered: Mar 2001 | posted 09-21-2001 05:42 PM UVrotate= 11 ResetHUB= 14 seems stupid, but have you written those lines in the script? IP: Logged
psiko Member Posts: 506 From:Rome Registered: Mar 2001 | posted 09-21-2001 05:45 PM set different range of animated textures, the UVrotate line is for this, I do not know about ResetHUB, maybe for objects? IP: Logged
aktrekker Member Posts: 454 From:WA, USA Registered: Apr 2001 | posted 09-21-2001 05:46 PM Here is the topic 005185.html IP: Logged
Stevo8710 Member Posts: 80 From:Simi Valley, California, The U.S. of A Registered: Sep 2001 | posted 09-21-2001 06:16 PM UVRotate isn't working. I want the animation range to be just one texture. But it's not doing it. IP: Logged
Stevo8710 Member Posts: 80 From:Simi Valley, California, The U.S. of A Registered: Sep 2001 | posted 09-21-2001 06:20 PM Nevermind. YAY!! O.K. Textures down, now its the objects. IP: Logged
hteS Member Posts: 387 From: Stockholm, Sweden Registered: Aug 2001 | posted 09-22-2001 02:09 AM I have found something: Copy EVERYTHING of Desert Railroad from the tr4 script into your script. Make a level with a 20x20 room and put Lara in the middle. Raise the square under Lara 1 click. Load in the train WAD into your level. Output it. Now, you'll see moving mountains in your level! But there are no rail textures, they are replaced with parts of Lara, and they doesn't move. But this is one step into train editing! ------------------ Kill those smileys!!! IP: Logged
psiko Member Posts: 506 From:Rome Registered: Mar 2001 | posted 09-22-2001 05:31 AM for the textures you must put them as the FIRST textures of your TGA, then try creating an animation range with only ONE texture (the rail road, then the sand, then the grass, etc etc....) the script line for this kind of animation is the UVrotate..... BUT WHAT the resetHUB line is for?????? IP: Logged
Stevo8710 Member Posts: 80 From:Simi Valley, California, The U.S. of A Registered: Sep 2001 | posted 09-22-2001 11:22 AM I didn't work. You see I retextured the mountains to look like green hills so I put them in different slots. Also I think to get them to move it has to be a option in edit object. I wonder.... IP: Logged
Stevo8710 Member Posts: 80 From:Simi Valley, California, The U.S. of A Registered: Sep 2001 | posted 09-22-2001 01:57 PM Anyone getting close? I think I am. When Lara dies she goes outta the screen and then thers is just empty space and the horizon. But every three seconds a mountain goes by. Maybe you have to connect the rooms at certain sides(like the Norh,South,East, West). The textures move towards the east. Maybe that has to do with something. Also the train tracks won't scroll. The grass does but the train tracks don't. Why? IP: Logged
Stevo8710 Member Posts: 80 From:Simi Valley, California, The U.S. of A Registered: Sep 2001 | posted 09-22-2001 05:22 PM ..... IP: Logged
tom992 Member Posts: 294 From:Abingdon, Oxfordshire, England Registered: Dec 2000 | posted 09-23-2001 01:28 AM What u have to do, is get into 2D Map option and place a room (recommended to be 5 X whatever, place it IN THE MIDDLE OF THE WHITE AREA, and texture the room withwhite squares at the sides of the room and raise the middle 3 X whatever squares and texture like a train. Try that. It worked for me. IP: Logged
Stevo8710 Member Posts: 80 From:Simi Valley, California, The U.S. of A Registered: Sep 2001 | posted 09-23-2001 10:33 AM Can someone post a screenshot for me. I want to show you something. IP: Logged
djbrighty Member Posts: 167 From:worksop near sheffield, england Registered: Aug 2001 | posted 09-23-2001 10:44 AM email cheatdemon_adam@hotmail.com and i will Dj ------------------ ICQ = 131607174 MSN = cheatdemon_adam@hotmail.com IP: Logged
Stevo8710 Member Posts: 80 From:Simi Valley, California, The U.S. of A Registered: Sep 2001 | posted 09-23-2001 10:49 AM Sent them. IP: Logged
djbrighty Member Posts: 167 From:worksop near sheffield, england Registered: Aug 2001 | posted 09-23-2001 10:56 AM Screen shots from Stevo8710 it is showing put two different mountains in a room and outside of the room those two mountains are moving past and through the room Dj IP: Logged
Stevo8710 Member Posts: 80 From:Simi Valley, California, The U.S. of A Registered: Sep 2001 | posted 09-23-2001 10:59 AM Any ideas? IP: Logged

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