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Author | Topic: Kickdoors and Pushpull doors
bob5 Member Posts: 315 From:SC Registered: May 2001 | posted 07-31-2001 10:22 AM I placed the frame for the kick door and the kickdoor in my level. When you approach the kickdoor from the side that she is supposed to kick it from there is some kind of an invisible forcefield blocking me from getting there. But on the other side of the door where you aren't supposed to kick from there is no force field and she pulls it open. How do I get the forcefield to go away. Is there a special way to place kickdoors and push pull doors? HELP IP: Logged
bob5 Member Posts: 315 From:SC Registered: May 2001 | posted 07-31-2001 01:05 PM Does anyone know what I am talking about. IP: Logged
bob5 Member Posts: 315 From:SC Registered: May 2001 | posted 07-31-2001 02:20 PM bump IP: Logged
piega Member Posts: 151 From:Netherlands Registered: Dec 2000 | posted 07-31-2001 02:27 PM Hi, i havent worked with those doors before but the invisible block is one thing i know. The "block" is always the backside of a door so if she pulls it open it is not a kickdoor. When you rotate the door in the editor the block is always on the outside. If you place a door on a portal of another room the block is not in the game. This comes in handy to make Lara walk on each side without this annoying "block". You can use this only on normal doors ofcourse. With kick and pull doors its always one side. IP: Logged

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